Clorinde, an Electro Character devoted to Ousia. Within the realm of Fontaine, she has earned the prestigious distinction of being the most formidable Champion Duelist. Prior to this, Clorinde served as Furina’s dedicated guardian, and she has a shared history with Navia.
In Genshin Impact, Clorinde is a 5 Stars rarity Electro character currently in SS tier. This Page provides the Best Clorinde Build information.
Status | Released |
---|---|
Full Name | Clorinde |
Nation | Fontaine |
Sex | Female |
Rarity | |
Weapon | Sword |
Element | Electro |
Constellation | Rapperia |
Special Dish | “Tagged and Bagged” |
Clorinde is a typical Main DPS character with high stats. As long as her talents are triggered promptly, she can fit into most known team compositions. The only minor drawback is that her on-field time is slightly short without her Elemental Burst, which may cause some rotation issues when teamed up with characters having a 20s Skill/Burst cooldown.
Due to Clorinde’s agile attack mode and self-healing ability, she typically doesn’t need a healer. In high-pressure environments, you can replace one of her teammates with a shield character like Zhongli (he’s the best option, in my opinion) to simultaneously increase anti-interruption capability.
Similar to Arlecchino, Clorinde’s damage output mainly comes from her kit. Therefore, as her build improves, Clorinde’s team composition should gradually lean towards a 3-support-1-core setup. Unlike Arlecchino, Clorinde does not have a pre-cast burst, and her overall output quality is about 10% lower than Arlecchino’s. Thus, it’s worth considering various playstyles where Clorinde acts as the “driver.” For example, pairing her with double Hydro (Xingqiu & Yelan), double Geo (Zhongli and Albedo), the national team with Xiangling and Bennett, or pairing her with Raiden Shogun and Kazuha for prolonged combat.
Clorinde Normal Attack
Level:
|
|
---|---|
1-Hit DMG | |
2-Hit DMG | |
3-Hit DMG | |
4-Hit DMG | |
5-Hit DMG | |
Charged Attack DMG | |
Charged Attack Stamina Cost | |
Plunge DMG | |
Low/High Plunge DMG |
Normal Attack
Performs up to 5 rapid strikes.
Charged Attack
Consumes a certain amount of Stamina and fires Suppressing Shots in a fan pattern with her pistolet.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Clorinde Elemental Skill
Level:
|
|
---|---|
Skill DMG | |
Bond of Life Gain | |
CD | |
Energy Cost |
Preparing her pistolet, she enters the “Night Vigil” state, using steel and shot together. In this state, Clorinde’s Normal Attacks will be transformed into “Swift Hunt” pistolet attacks, and the DMG dealt is converted into Electro DMG that cannot be overridden by infusions, and she will be unable to use Charged Attacks. Using her Elemental Skill will transform it into “Impale the Night”: Perform a lunging attack, dealing Electro DMG. The DMG done through the aforementioned method is considered Normal Attack DMG.
Swift Hunt
· When her Bond of Life is equal to or greater than 100% of her max HP: Performs a pistolet shot.
· When her Bond of Life is less than 100%, firing her pistolet will grant her Bond of Life, with the amount gained based on her max HP. The shots she fires can pierce opponents, and DMG dealt to opponents in their path is increased.
Impale the Night
The current percentage value of Clorinde’s Bond of Life determines its effect:
· When the Bond of Life value is 0%, perform a normal lunging strike;
· When the Bond of Life value is less than 100% of her max HP, Clorinde is healed based on the Bond of Life Value, and the AoE of the lunging attack and the DMG dealt is increased;
· When the value of the Bond of Life is equal to or greater than 100% of her max HP, use Impale the Night: Pact. The healing multiplier is increased, and the attack AoE and DMG dealt by the lunge is increased even further.
In addition, when Clorinde is in the Night Vigil state, healing effects other than Impale the Night will not take effect and will instead be converted into a Bond of Life that is a percentage of the healing that would have been received.
Clorinde will exit the “Night Vigil” state when she leaves the field.
Arkhe: Ousia
Periodically, when Clorinde’s Swift Hunt shots strike opponents, a Surging Blade will fall on their position, dealing Ousia-aligned Electro DMG.
Clorinde Elemental Burst
Level:
|
|
---|---|
Dusk Bolt DMG Increase | |
Twilight Meditation Duration | |
CD | |
Energy Cost |
Grants herself a Bond of Life based upon her own max HP before swiftly evading and striking with saber and sidearm as one, dealing AoE Electro DMG.
Utility Passive
Learned at 1st Ascension
Learned at 4th Ascension
Clorinde Constellation Level 1
Clorinde Constellation Level 2
Clorinde Constellation Level 3
Clorinde Constellation Level 4
Clorinde Constellation Level 5
Clorinde Constellation Level 6
Calculation is 5 star weapon based on R1 stats, 4 star weapon based on R5 stats.
Clorinde Best 5-Stars Weapon Comparison
Base ATK : 674
Secondary Stat – Crit Dmg: 44.1%
Deathly Pact
CRIT DMG increased by 20%/25%/30%/35%/40%. Increasing the value of a Bond of Life increases the DMG the equipping character deals by 12%/15%/18%/21%/24% for 6s. Max 3 stacks.
Base ATK : 608
Secondary Stat – Crit Rate : 33.1%
Honed Flow
Obtain 12/15/18/21/24% All Elemental DMG Bonus. When other nearby party members’ Normal Attacks hit opponents, the character equipping this weapon will gain one stack of “Wavespike.” Max 5 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Ripping Upheaval. Each stack of Wavepike consumed will increase Normal Attack DMG by 8/10/12/14/16% for 8s.
Base ATK : 674
Secondary Stat – Crit Dmg : 44.1%
Mistsplitter’s Edge
Gain a 12%/15%/18%/21%/24% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter’s Emblem. At stack levels 1/2/3, the Mistsplitter’s Emblem provides a 8/16/28%/10/20/35%/12/24/42%/14/28/49%/16/32/56% Elemental DMG Bonus for the character’s Elemental Type. The character will obtain 1 stack of Mistsplitter’s Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack’s duration is calculated independently.
Base ATK : 542
Secondary Stat – Crit Rate : 44.1%
Protector’s Virtue
HP increased by 20%/25%/30%/35%/40%. Additionally, provides an ATK Bonus based on 1.2%/1.5%/1.8%/2.1%/2.4% of the wielder’s Max HP.
The Signature Weapon is the best, but Ayato and Ayaka’s weapons are good for Clorinde too.
Clorinde Best 3-Stars/4-Stars Comparison
Base ATK : 510
Secondary Stat – Crit Rate : 27.6%
Justice
Increases DMG dealt by Normal and Charged Attacks by 20%/25%/30%/35%/40%. Additionally, regenerates 60%/70%/80%/90%/100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.
Base ATK : 510
Secondary Stat – ATK : 41.3%
Bane of Fire and Thunder
Increases DMG against opponents affected by Pyro or Electro by 20%/24%/28%/32%/36%.
Base ATK : 565
Secondary Stat – ATK : 27.6%
An End Sublime
When using an Elemental Skill, ATK will be increased by 12%/15%/18%/21%/24% for 15s, and a Bond of Life worth 25% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, a maximum of 150/187.5/225/262.5/300 ATK will be gained based on 2.4%/3%/3.6%/4.2%/4.8% of the Bond for 15s. Bond of Life: Absorbs healing for the character based on its base value, and clears after healing equal to this value is obtained. 8/16/28%/10/20/35%/12/24/42%/14/28/49%/16/32/56% Elemental DMG Bonus for the character’s Elemental Type. The character will obtain 1 stack of Mistsplitter’s Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack’s duration is calculated independently.
Base ATK : 401
Secondary Stat – Crit DMG : 46.9%
Vigorous
When HP is above 90%, increases CRIT Rate by 14%/17.5%/21%/24.5%/28%.
Artifact Sets
Clorinde Best Artifacts Comparison
Main Stats : ATK%/Electro%/Crit Rate or Crit Dmg
Sub Stats : Crit Rate = Crit Dmg > ATK% > ER%
2-Piece Bonus
4-Piece Bonus
When the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6s. Max 3 stacks.
Main Stats : ATK%/Electro%/Crit Rate or Crit Dmg
Sub Stats : Crit Rate = Crit Dmg > ATK% > ER%
2-Piece Bonus
4-Piece Bonus
When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
Main Stats : ATK%/Electro%/Crit Rate or Crit Dmg
Sub Stats : Crit Rate = Crit Dmg > ATK% > ER%
2-Piece Bonus
4-Piece Bonus
When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
Main Stats : ATK%/Electro%/Crit Rate or Crit Dmg
Sub Stats : Crit Rate = Crit Dmg > ATK% > ER%
2-Piece Bonus
4-Piece Bonus
When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 60% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.3s.
Clorinde Best Team
Clorinde is a DPS in the team. Clorinde DPS build is used.
Main DPS
Clorinde’s Elemental Skill and Burst often inflict Electro damage, activating Hyperbloom, Aggravate, and Electro-Charged effects.
Clorinde Premium Team
Clorinde is a DPS in the team. Clorinde DPS build is used.
Main DPS
Clorinde’s Elemental Skill and Burst often inflict Electro damage, activating Electro-Charged effects.
Healer/Support
Rank | Req Lv | Cost | Mat#1 | Mat#2 | Mat#3 | Mat#4 | ||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 20 | 20000 | Vajrada Amethyst Sliver x 1 | Lumitoile x 3 | Transoceanic Pearl x 3 | |||||
2 | 40 | 40000 | Vajrada Amethyst Fragment x 3 | Fontemer Horn x 2 | Lumitoile x 10 | Transoceanic Pearl x 15 | ||||
3 | 50 | 60000 | Vajrada Amethyst Fragment
x 6 | Fontemer Horn x 4 | Lumitoile x 20 | Transoceanic Chunk x 12 | ||||
4 | 60 | 80000 | Vajrada Amethyst Chunk x 3 | Fontemer Horn x 8 | Lumitoile x 30 | Transoceanic Chunk x 18 | ||||
5 | 70 | 100000 | Varunada Amethyst Chunk x 6 | Fontemer Horn x 12 | Lumitoile x 45 | Xenochromatic Crystal x 12 | ||||
6 |
80 | 120000 | Varunada Amethyst Gemstone x 6 | Fontemer Horn x 20 | Lumitoile x 60 | Xenochromatic Crystal x 24 |
Sigewinne
Sigewinne is a 5-star Hydro character in Genshin Impact. She serves as the head nurse of the infirmary at the Fortress of Meropide. Despite being a Melusine, she possesses a “special body” that is physiologically closer to that of a human.
Clorinde
Clorinde, an Electro character dedicated to Ousia, has achieved the prestigious title of the most formidable Champion Duelist in Fontaine. Before earning this distinction, Clorinde served as Furina’s dedicated guardian and shares a history with Navia.
Sethos
Sethos, heir to the Temple of Silence, carries the weight of secrets and hails from the sands. Sethos is a 4-Star Bow Character in Genshin Impact.
About Us
Palworld
Marvel Rivals
Path of Exile 2 (PoE 2)
Path of Exile 2 (POE 2) Classes
Path of Exile 2 (POE 2) Tier list