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Genshin Impact 4.7 Spiral Abyss Best Team Comps
This page will provide an overview of the most commonly used team compositions for Spiral Abyss (Floor 9 to 12) in Genshin Impact 4.7.
Each of these teams has its own unique advantages, so they are not ranked in order of importance as we understand that travelers have their own preferred play styles. Please note that due to the addition of a new character of Genshin Impact, the number of possible team combinations is constantly increasing, and the list provided here is not exhaustive but rather intended as a reference for travelers.

Blessing of the Abyssal Moon : Thrusting Moon

Date

2024-06-16 to 2024-07-16

  • For 10s after the active character uses their Elemental Skill, DMG dealt by their Normal Attacks is increased by 20%, and a tally will be kept when this character’s Normal Attacks hit opponents. The tally can increase by 1 up to once every 0.1s, and once it reaches 3, a shockwave is unleashed at the opponent’s location that deals True DMG to nearby opponents, and the tally will be reset. Up to 1 shockwave can be unleashed this way every 1.5s, and the tally is cleared when the character leaves the field.
Floor 9
 Ley Line Disorder
  • After a character triggers a Vaporize reaction, the Vaporize reaction DMG for that character is increased by 50% for 5s.

Floor 9 Team Comp
Floor 10
Ley Line Disorder
  • Character deals 50% increased DMG to opponents affected by Hydro.
Floor 10 Team Comp
Floor 11

Ley Line Disorder

  • All party members receive a 60% Hydro DMG Bonus.
  • All party members receive a 60% Electro DMG Bonus.

Data collection for 4.7 Spiral Abyss Floor 11 is in progress.

Please wait patiently.

Floor 12

Ley Line Disorder

  • For this floor only , the Ley Line flow will be normal .

Data collection for 4.7 Spiral Abyss Floor 12 is in progress.

Please wait patiently.

SS
S

12-1

  • In the first half of Floor 12-1, the enemies are divided into 4 Waves.
  • In Wave 1, you need to move to the left of the three “Primal Construct: Prospectors” at the beginning to prevent them from dispersing. Eliminate them before they become invisible.
  • In Wave 4, prepare Elemental Burst charges before summoning “Eremite Scorching Loremaster” and “Eremite Galehunter.”
    It is advised to accomplish this within 1min 30s.

12-2
Maguu Kenki

  • Before version 4.7, Maguu Kenki had already made several appearances. It is important to note that it unleashes its skills every few seconds, but it can be easily dealt with by focusing on evasion. It is simpler compared to facing three opponents.

12-3
Algorithm of Semi-Intransient
 Matrix of Overseer Network

  • After a period of time in battle, the boss will turn into an invisible state and summon two types of smaller machines to aid it. These can either be repulsors, reshapers, or prospectors. The matrix will enter a recovery state once any one of these smaller machines is destroyed.

    Triggering an Electro-elemental reaction and using that element can paralyze the boss.

    When the boss is paralyzed, its resistances will decrease. Take advantage of this window to focus your attacks.