Sigewinne (106 x 106 )

Genshin Impact Guide

Sigewinne Build Artifact

Hydro

Last updated:

Best Sigewinne build (quick answer): Use the Healing Build with Tenacity of the Millelith. Artifact main stats: HP% / HP% / HP%. Weapon option: Silvershower Heartstrings; another weapon option: Elegy for the End.

Sigewinne Overview

This Page provides the Best Sigewinne Build information.

Sigewinne is the head nurse of the Fortress of Meropide’s infirmary. She is a Melusine albeit one with a “special body” that is physiologically closer to a human’s.

In Genshin Impact, Sigewinne is a 5 Stars rarity Hydro character currently in B tier.

Status
Released
Full Name
Sigewinne
Nation
Fontaine
Sex
Female
Rarity
Genshin 5 Stars
Weapon
Bow
Element
Hydro
Constellation
Nereides
Special Dish
Well-Balanced Meal

Sigewinne Skills Talents

Sigewinne baseatk

Targeted Treatment

Sigewinne Normal Attack

Level:
1-Hit DMG52.6%
2-Hit DMG51.1%
3-Hit DMG78.3%
Aimed Shot43.9%
Fully-Charged Aimed Shot124%
Mini-Stration Bubble DMG24.8%
Plunge DMG56.8%
Low/High Plunge DMG113.6%/141.9%
Normal Attack
Performs up to 3 consecutive attacks.
Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, the power of Hydro will continually accumulate on the arrow. After fully charging, Sigewinne will periodically fire slow-moving Mini-Stration Bubbles toward the target, dealing Hydro DMG. When released, an arrow imbued with torrential energy will deal Hydro DMG to the opponent hit.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

Sigewinne skill

Rebound Hydrotherapy

Sigewinne Elemental Skill

Level:
Bolstering Bubblebalm DMG
Bolstering Bubblebalm Healing
Final Bounce Healing
Surging Blade DMG
Surging Blade Interval
CD

Blows a Bolstering Bubblebalm that can stimulate blood flow and help patients drift off to sleep using a bubblegun specially made in the Fortress of Meropide.Bolstering Bubblebalms will bounce between nearby opponents, dealing Hydro DMG based on Sigewinne’s max HP to opponents it hits. When it bounces, it will restore HP to all nearby party members except Sigewinne herself. The amount healed is based on Sigewinne’s max HP.
After bouncing 5 times, the Bolstering Bubblebalm will disappear and restore HP to Sigewinne based on her max HP value.
When no opponents are present, the Bolstering Bubblebalm will bounce nearby. Only one Bolstering Bubblebalm created by a Sigewinne may exist at once.
When Held, the Bolstering Bubblebalm can be boosted to an even bigger size.

Hold

Enter Aiming Mode to begin blowing an even bigger, even more breathtaking Bolstering Bubblebalm!
The Bolstering Bubblebalm will grow bigger the longer the skill is Held, until it grows up to two tiers in size. Each tier it grows increases its DMG by 5% and healing by 5%. When a Bolstering Bubblebalm bounces, it will drop down a tier in size, until it returns to being a normal Bolstering Bubblebalm.
After weaker opponents are hit by big Bolstering Bubblebalms, they will be imprisoned and will be unable to move.

In addition, 2 Sourcewater Droplets will be created near Sigewinne when she uses this Skill. Each Sourcewater Droplet Sigewinne collects will grant her a Bond of Life worth 10% of her Max HP.
When Sigewinne’s Bond of Life is cleared, she regains 1 Elemental Energy for every 2,000 HP worth of the Bond of Life that was cleared. Sigewinne can regain up to 5 Elemental Energy in this way.

Arkhe: Ousia
Bolstering Bubblebalms periodically call down a Surging Blade on the position they hit an opponent, dealing Ousia-aligned Hydro DMG based on Sigewinne’s max HP.

Sigewinne burst

Super Saturated Syringing

Sigewinne Elemental Burst

Level:
Skill DMG
Duration
CD
Energy Cost

Takes out a special Fortress of Meropide-made syringe and assault the area in front with waves of kindness and medicine, dealing AoE Hydro DMG based on Sigewinne’s max HP.
In addition, Sigewinne absorbs up to 2 nearby Sourcewater Droplets within a certain range when she uses this skill.

“Hey, overdosing on medicine is no different from poison, you know, it’s real dangerous! But patients need care and concern, and nobody can overdose on that!”

Sigewinne Passive Talents

Sigewinne passive3

Emergency Dose

Utility Passive

While underwater, heals your active character over 2.5s when their HP falls under 50%. The amount healed is equal to 50% of their Max HP, and their All Elemental and Physical RES will be decreased by 10% for 10s. This effect can be triggered up to once every 20s.

Sigewinne passive1

Requires Appropriate Rest

Learned at 1st Ascension

Sigewinne grants herself the “Semi-Strict Bedrest” effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your nearby off-field party members other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 Max HP Sigewinne has above 30,000 increases the DMG by 80. The maximum DMG increase for Elemental Skills that can be gained in this way is 2,800.

Sigewinne passive2

Detailed Diagnosis, Thorough Treatment

Learned at 4th Ascension

When Sigewinne performs healing, the amount healed for this instance is increased based on the total current value of the Bonds of Life on all party members: For each 1,000 HP worth of Bonds of Life, the outgoing healing is increased by 3%. The amount of healing provided can be increased by up to 30% in this way.

Sigewinne Constellations

Sigewinne Constellation1

“Can the Happiest of Spirits Understand Anxiety?”

Sigewinne Constellation Level 1

Rebound Hydrotherapy‘s Bolstering Bubblebalm can bounce 3 extra times, and the first 3 bounces will not cause big Bubblebalms to become smaller.
The Ascension Talent “Requires Appropriate Rest” is enhanced: Each Bubblebalm bounce adds 1 stack to her Convalescence tally, and the values for the Convalescence stacks’ DMG bonus will be modified to: Every 1,000 max HP Sigewinne has above 30,000 increases the DMG by 100. The maximum DMG increase for Elemental Skills that can be gained in this way is 3,500. You must first unlock the Ascension Talent “Requires Appropriate Rest.”

Sigewinne Constellation2

“Can the Most Merciful of Spirits Defeat Its Foes?”

Sigewinne Constellation Level 2

When using Rebound Hydrotherapy and Super Saturated Syringing, Sigewinne can create a Bubbly Shield worth 30% of her Max HP that absorbs Hydro DMG with 250% efficiency. The Bubbly Shield will persist until Sigewinne finishes using relevant skills.
Additionally, after Rebound Hydrotherapy’s Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent’s Hydro RES will be decreased by 35% for 8s.

Sigewinne Constellation3

“Can the Healthiest of Spirits Cure Fevers?”

Sigewinne Constellation Level 3

Increases the Level of Rebound Hydrotherapy by 3.
Maximum upgrade level is 15.

Sigewinne Constellation4

“Can the Loveliest of Spirits Keep Decay at Bay?”

Sigewinne Constellation Level 4

The duration of Super Saturated Syringing is extended by 3s.

Sigewinne Constellation5

“Can the Most Joyful of Spirits Alleviate Agony?”

Sigewinne Constellation Level 5

Increases the Level of Super Saturated Syringing by 3.
Maximum upgrade level is 15.

Sigewinne Constellation6

“Can the Most Radiant of Spirits Pray For Me?”

Sigewinne Constellation Level 6

When Sigewinne performs healing, she will increase the CRIT Rate and CRIT DMG of her Super Saturated Syringing based on her Max HP. Every 1,000 Max HP she has will increase CRIT Rate by 0.4% and CRIT DMG by 2.2% for 15s. The maximum increase achievable this way is 20% CRIT Rate and 110% CRIT DMG.

Sigewinne Constellations Comparisons

Sigewinne’s Contellations are compared in two ways – as a Support and as a Main DPS. The % indicates the Dmg Increase of the constellation relative to the previous constellation(For C1, it is compared to C0).

Sigewinne's Constellations Comparison - Support

Sigewinne's Constellations Comparison - Main DPS

What is the best artifact set for Sigewinne?

Top & Best Sigewinne Builds

Sigewinne Healer Build

Sigewinne Best Weapons

The equipping character can gain the Remedy effect. When they possess 1/2/3 Remedy stacks, Max HP will increase by 12%/24%/40%/15%/30%/50%/18%/36%/60%/21%/42%/70%/24%/48%/80%. 1 stack may be gained when the following conditions are met: 1 stack for 25s when using an Elemental Skill; 1 stack for 25s when the value of a Bond of Life value increases; 1 stack for 20s for performing healing. Stacks can still be triggered when the equipping character is not on the field. Each stack’s duration is counted independently. In addition, when 3 stacks are active, Elemental Burst CRIT Rate will be increased by 28%/35%/42%/49%/56%. This effect will be canceled 4s after falling under 3 stacks.

A part of the “Millennial Movement” that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the “Millennial Movement: Farewell Song” effect for 12s. “Millennial Movement: Farewell Song” increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20%/25%/30%/35%/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the “Millennial Movement,” buffs of the same type will not stack.

CRIT Hits have a 60%/70%/80%/90%/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.

Refinement 1:

After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.

Defeating an opponent restores 8%/10%/12%/14%/16% HP.

Sigewinne Best Artifacts

Main Stats:
HP%/HP%/HP%
Sub Stats:
HP%>HP

2-Piece: HP +20%

4-Piece: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.

Main Stats:
HP%/HP%/HP%
Sub Stats:
HP%>HP

2-Piece: Healing Bonus +15%.

4-Piece: When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.

Main Stats:
HP%/HP%/HP%
Sub Stats:
HP%>HP

Applicable in any scenario.

Vourukashas Glow Flower e1683120351670tenacity of the millelith flower
2pc HP + 2pc HP

Main Stats:
HP%/HP%/HP%
Sub Stats:
HP%>HP

Applicable in any scenario.

Main Stats:
HP%/HP%/HP%
Sub Stats:
HP%>HP

2-Piece: Elemental Burst DMG +20%

4-Piece: Using an Elemental Burst increases all party members’ ATK by 20% for 12s. This effect cannot stack.

What are the best Sigewinne teams?

Top & Best Sigewinne Team

Sigewinne Best Team

Sigewinne is a Healer in the team. Sigewinne Healer build is used.

Main DPS

Yelan

Element Hydro

Yelan is the Main DPS in this team. Yelan can provide continuous Hydro attack. Yelan’s Elemental Burst can also increase her DMG via her passive talent.

Sub DPS

Furina

Genshin Hydro

Furina’s Elemental Burst increases damage based on her allies’ HP changes. This works because Furina’s Elemental Skill drains allies’ HP, which is then restored by a Healer.

Support

Kazuha

Element Anemo

Kazuha can assist the team by grouping enemies together, applying crowd control, spreading elemental effects, and providing a damage buff to teammates.

Healer

Sigewinne

Genshin Hydro

Sigewinne’s Elemental Skill heals teammates and boosts their Elemental Skill damage.

Sigewinne Ascension Material

Rank
Req Lv
Cost
Mat#1
Mat#2
Mat#3
Mat#4
1
20
20000
Genshin_Varunada_Lazurite_Sliver
Varunada Lazurite Sliver x1
Romaritime Flower
Romaritime Flower x 3
enem_Transoceanic Pearl
Transoceanic Pearl x 3
2
40
40000
Genshin_Varunada_Lazurite_Fragment
Varunada Lazurite Fragment x 3
Water That Failed To Transcend
Water That Failed To Transcend x 2
Romaritime Flower
Romaritime Flower x 10
enem_Transoceanic Pearl
Transoceanic Pearl x 15
3
50
60000
Genshin_Varunada_Lazurite_Fragment
Varunada Lazurite Fragment x 6
Water That Failed To Transcend
Water That Failed To Transcend x 4
Romaritime Flower
Romaritime Flower x 20
enem_Transoceanic Chunk
Transoceanic Chunk x 12
4
60
80000
Genshin_Varunada_Lazurite_Chunk
Varunada Lazurite Chunk x 3
Water That Failed To Transcend
Water That Failed To Transcend x 8
Romaritime Flower
Romaritime Flower x 30
enem_Transoceanic Chunk
Transoceanic Chunk x 18
5
70
100000
Genshin_Varunada_Lazurite_Chunk
Varunada Lazurite Chunk x 6
Water That Failed To Transcend
Water That Failed To Transcend x 12
Romaritime Flower
Romaritime Flower x 45
enem_Xenochromatic Crystal
Xenochromatic Crystal x 12
6
80
120000
Genshin_Varunada_Lazurite_Gemstone
Varunada Lazurite Gemstone x 6
Water That Failed To Transcend
Water That Failed To Transcend x 20
Romaritime Flower
Romaritime Flower x 60
enem_Xenochromatic Crystal
Xenochromatic Crystal x 24

Other Genshin Impact Character Builds

Childe(Tartaglia)

Tartaglia is a Hydro character in Genshin Impact. As the Eleventh of the Eleven Fatui Harbingers, wherever he goes, danger follows. Childe is always eager for a challenge, making him extremely dangerous despite being the youngest member.

Mona

Mona is a Hydro character in Genshin Impact. A highly skilled and proud astrologist, Mona has settled in Mondstadt to avoid the wrath of her master after accidentally reading her master’s diary.

Beidou

Beidou is a Electro character in Genshin Impact. She is the captain of The Crux, a renowned crew in Liyue. Known for her formidable skills as a fleet captain and her immense strength, Beidou is also recognized for her fearlessness toward the Tianquan of the Liyue Qixing, Ningguang. This trait is both appreciated and occasionally a source of irritation for Ningguang.

Other Genshin Impact Character Builds

Furina

Furina is a Hydro character in Genshin Impact who can alternate between Pneuma and Ousia alignments.

Initially introduced as the flamboyant and overconfident Hydro Archon, Furina’s theatrics are eventually revealed to be a public persona. She later abandons this facade to lead a relatively humbler life as an actress and artistic consultant.

Wriothesley

Wriothesley is a Ousia-aligned Cryo character in Genshin Impact. After killing his abusive foster parents to protect his adoptive siblings, Wriothesley was sentenced to exile at the Fortress of Meropide during his teenage years. Over time, he rose to become its Administrator, implementing a series of reforms and serving as a role model for the prisoners.

Charlotte

Charlotte is a Pneuma-aligned Cryo character in Genshin Impact. As a journalist for The Steambird, Charlotte is constantly on the hunt for exclusive scoops. Relentless and indefatigable, she will stop at nothing to uncover the truth, even if it means facing danger head-on.

// //