Sigewinne (106 x 106 )

Genshin Impact Guide

Sigewinne Build Artifact

Hydro

Sigewinne Overview

This Page provides the Best Sigewinne Build information.

Sigewinne is the head nurse of the Fortress of Meropide’s infirmary. She is a Melusine albeit one with a “special body” that is physiologically closer to a human’s.

In Genshin Impact, Sigewinne is a 5 Stars rarity Hydro character currently in S tier.

Status
Released
Full Name
Sigewinne
Nation
Fontaine
Sex
Female
Rarity
Weapon
Bow
Element
Hydro
Constellation
Nereides
Special Dish
Well-Balanced Meal

Sigewinne Skills Talents

Targeted Treatment

Sigewinne Normal Attack

Level:
1-Hit DMG
2-Hit DMG
3-Hit DMG
Aimed Shot
Fully-Charged Aimed Shot
Mini-Stration Bubble DMG
Plunge DMG
Low/High Plunge DMG

Normal Attack
Performs up to 3 consecutive attacks.

Charged Attack

Performs a more precise Aimed Shot with increased DMG.
While aiming, the power of Hydro will continually accumulate on the arrow. After fully charging, Sigewinne will periodically fire slow-moving Mini-Stration Bubbles toward the target, dealing Hydro DMG. When released, an arrow imbued with torrential energy will deal Hydro DMG to the opponent hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

Rebound Hydrotherapy

Sigewinne Elemental Skill

Level:
Bolstering Bubblebalm DMG
Bolstering Bubblebalm Healing
Final Bounce Healing
Surging Blade DMG
Surging Blade Interval
CD

Blows a Bolstering Bubblebalm that can stimulate blood flow and help patients drift off to sleep using a bubblegun specially made in the Fortress of Meropide.
Bolstering Bubblebalms will bounce between nearby opponents, dealing Hydro DMG based on Sigewinne’s max HP to opponents it hits. When it bounces, it will restore HP to all nearby party members except Sigewinne herself. The amount healed is based on Sigewinne’s max HP.
After bouncing 5 times, the Bolstering Bubblebalm will disappear and restore HP to Sigewinne based on her max HP value.
When no opponents are present, the Bolstering Bubblebalm will bounce nearby. Only one Bolstering Bubblebalm created by a Sigewinne may exist at once.
When Held, the Bolstering Bubblebalm can be boosted to an even bigger size.

Hold

Enter Aiming Mode to begin blowing an even bigger, even more breathtaking Bolstering Bubblebalm!
The Bolstering Bubblebalm will grow bigger the longer the skill is Held, until it grows up to two tiers in size. Each tier it grows increases its DMG by 5% and healing by 5%. When a Bolstering Bubblebalm bounces, it will drop down a tier in size, until it returns to being a normal Bolstering Bubblebalm.
After weaker opponents are hit by big Bolstering Bubblebalms, they will be imprisoned and will be unable to move.

In addition, 2 Sourcewater Droplets will be created near Sigewinne when she uses this Skill. Each Sourcewater Droplet Sigewinne collects will grant her a Bond of Life worth 10% of her Max HP.
When Sigewinne’s Bond of Life is cleared, she regains 1 Elemental Energy for every 2,000 HP worth of the Bond of Life that was cleared. Sigewinne can regain up to 5 Elemental Energy in this way.

Arkhe: Ousia
Bolstering Bubblebalms periodically call down a Surging Blade on the position they hit an opponent, dealing Ousia-aligned Hydro DMG based on Sigewinne’s max HP.

Super Saturated Syringing

Sigewinne Elemental Burst

Level:
Skill DMG
Duration
CD
Energy Cost

Take out a special Fortress of Meropide-made syringe and assault the area in front with waves of kindness and medicine, dealing AoE DMG based on Sigewinne’s max HP.
In addition, Sigewinne absorbs up to 2 nearby Sourcewater Droplets within a certain range right before using the skill.

Sigewinne Passive Talents

 

Utility Passive

 

 

Learned at 1st Ascension

 

 

Learned at 4th Ascension

 

Sigewinne Constellations

 

Sigewinne Constellation Level 1

 

 

Sigewinne Constellation Level 2

 

 

Sigewinne Constellation Level 3

 

 

Sigewinne Constellation Level 4

 

 

Sigewinne Constellation Level 5

 

 

Sigewinne Constellation Level 6

 

Top & Best Sigewinne Builds

Sigewinne Healer Build

Premium Weapon

 

 

Equipping character can gain the Remedy effect. When they possess 1/2/3 Remedy stacks, their Max HP will increase by (12%/24%/40%)/(15%/30%/50%)/(18%/36%/60%)/(21%/42%/70%)/(24%/48%/80%). They can gain 1 stack in the following situations: 1 when using an Elemental Skill for 25s; 1 for increasing Bond of Life value for 25s; 1 for initiating healing for 20s. This can still be triggered when the equipping character is not on the field. Each stack’s duration is counted independently. Also, when you have 3 stacks, Elemental Burst CRIT Rate will be increased by 28%/35%/42%/49%/56%. This effect will be canceled 4s after you fall under 3 stacks.

Alternate F2P Weapon

 

Recurve Bow

Type:

HP

Defeating an opponent restores 8%/10%/12%/14%/16% HP.

Artifact Sets

Ocean-Hued Clam

Main Stats:

HP%/

 HP% /

HP%

(2)Healing Bonus +15%.
(4) When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
or

Vourukasha’s Glow

Main Stats:

HP%/

 HP% /

HP%

(2)HP +20%.

Tenacity of the Millelith

Main Stats:

HP%/

 HP% /

HP%

(2)HP +20%.

Top & Best Sigewinne Team

Sigewinne Best Team

Sigewinne is a Healer in the team. Sigewinne Healer build is used.

Main DPS

Klee

Klee’s Elemental Skill triggers Vaporize, maximizing damage through the passive effect of Sigewinne’s Elemental Skill.

Sub DPS

Furina

Genshin Hydro

Furina’s Elemental Burst increases damage based on her allies’ HP changes. This works because Furina’s Elemental Skill drains allies’ HP, which is then restored by a Healer.

Support

Kazuha

Kazuha can assist the team by grouping enemies together, applying crowd control, spreading elemental effects, and providing a damage buff to teammates.

Healer

Sigewinne

Genshin Hydro

Sigewinne’s Elemental Skill heals teammates and boosts their Elemental Skill damage.

Sigewinne Ascension Material

Rank
Req Lv
Cost
Mat#1
Mat#2
Mat#3
Mat#4
1
20
20000
Genshin_Varunada_Lazurite_Sliver
Varunada Lazurite Sliver x1
Romaritime Flower
Romaritime Flower x 3
enem_Transoceanic Pearl
Transoceanic Pearl x 3
2
40
40000
Genshin_Varunada_Lazurite_Fragment
Varunada Lazurite Fragment x 3
Water That Failed To Transcend
Water That Failed To Transcend x 2
Romaritime Flower
Romaritime Flower x 10
enem_Transoceanic Pearl
Transoceanic Pearl x 15
3
50
60000
Genshin_Varunada_Lazurite_Fragment
Varunada Lazurite Fragment x 6
Water That Failed To Transcend
Water That Failed To Transcend x 4
Romaritime Flower
Romaritime Flower x 20
enem_Transoceanic Chunk
Transoceanic Chunk x 12
4
60
80000
Genshin_Varunada_Lazurite_Chunk
Varunada Lazurite Chunk x 3
Water That Failed To Transcend
Water That Failed To Transcend x 8
Romaritime Flower
Romaritime Flower x 30
enem_Transoceanic Chunk
Transoceanic Chunk x 18
5
70
100000
Genshin_Varunada_Lazurite_Chunk
Varunada Lazurite Chunk x 6
Water That Failed To Transcend
Water That Failed To Transcend x 12
Romaritime Flower
Romaritime Flower x 45
enem_Xenochromatic Crystal
Xenochromatic Crystal x 12
6
80
120000
Genshin_Varunada_Lazurite_Gemstone
Varunada Lazurite Gemstone x 6
Water That Failed To Transcend
Water That Failed To Transcend x 20
Romaritime Flower
Romaritime Flower x 60
enem_Xenochromatic Crystal
Xenochromatic Crystal x 24

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