
Character Stats

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S Rank

Level: 1
Core Bonus Included
HP
ATK
DEF
Impact
93
CRIT Rate
19.4%
CRIT DMG
50%
PEN Ratio
0%
Anomaly Proficiency
90
Energy Regen
Anomaly Mastery
92
Last updated:
Updated Orphie & Magus’s full build.
Orphie & Magus (ZZZ) is one of the Fire characters with role. Orphie & Magus (ZZZ) is one of the S Rank characters in Zenless Zone Zero.
Orphie & Magus Build (ZZZ) is included in this guide, you can jump to Orphie & Magus Build (ZZZ) Here.
TBA
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High-Pressure Flamethrower
Orphie & Magus (ZZZ) Basic Attack
Press
to activate:
Unleashes up to 5 attacks in front, followed by a powerful flame blade strike, dealing Physical DMG and Fire DMG.
Moveset
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Flickering Flames
Orphie & Magus (ZZZ) Dodge
Press
to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Moveset
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Rush Command
Orphie & Magus (ZZZ) Dash Attack
Press
during a dodge to activate:
Perform a quick forward attack, dealing Physical DMG.
Moveset
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Counter Strike Opportunity
Orphie & Magus (ZZZ) Dodge Counter
Press
during a Perfect Dodge to activate:
Launch a series of attacks on enemies in front, dealing Physical DMG and Fire DMG.
Character is invulnerable while using this skill.
Moveset
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Blazing Chamber
Orphie & Magus (ZZZ) Special Attack
Press
to activate:
Thrust forward and perform a tail attack, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
Moveset
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Corrosive Flash
Orphie & Magus (ZZZ) Special Attack
Automatically triggers during ally attacks:
Unleashes 4 laser Aftershock attacks, dealing Fire DMG.
Triggers once per 5s.
Upon activating this skill, restore 20 Bottled Heat.
Character is invulnerable while using this skill.
Moveset
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Watch Your Step
Orphie & Magus (ZZZ) Ex Special Attack
With enough Energy, press
to activate:
Perform a sweeping laser attack forward, dealing Fire DMG.
After using this skill, immediately follow up with the powerful fire blade from the Basic Attack.
Upon activating this skill, restore 20 Bottled Heat.
Character is invulnerable while using this skill.
Moveset
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Crimson Vortex
Orphie & Magus (ZZZ) Ex Special Attack
When off-field with 60 or more Energy, automatically triggers during ally attacks:
Performs a sweeping laser attack in an area around, dealing Fire DMG.
Upon activating this skill, restore 20 Bottled Heat.
Character is invulnerable while using this skill.
Moveset
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Heat Charge
Orphie & Magus (ZZZ) Ex Special Attack
When Bottled Heat is greater than or equal to 100, hold
to activate:
Consume 100 Bottled Heat to continuously fire a laser forward, dealing Fire DMG.
When firing begins, triggers Quick Assist.
After continuous firing for a period, firepower increases, greatly boosting the skill’s Interrupt Level.
When attacked during firing, will parry enemy attacks and immediately increase firepower.
When maximum firing duration is reached, automatically activates EX Special Attack: Fiery Eruption.
During the low firepower phase, Anti-Interrupt Level increases and DMG taken is reduced by 40%, while character is invulnerable during the high firepower phase.
Moveset
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Fiery Eruption
Orphie & Magus (ZZZ) Ex Special Attack
Automatically activates after EX Special Attack: Heat Charge reaches maximum firing time:
Performs a spinning attack forward, then fires a laser ahead dealing Fire DMG.
Character is invulnerable while using this skill.
Moveset
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Overheated Barrel
Orphie & Magus (ZZZ) Chain Attack
When a Chain Attack is triggered, select the character to activate:
Perform a spinning attack forward, then fire a laser ahead, dealing Fire DMG.
Upon activating this skill, restore 20 points of Bottled Heat.
Character is invulnerable while using this skill.
Moveset
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Dance With Fire
Orphie & Magus (ZZZ) Ultimate
When Decibel Rating is at Maximum, press
to activate:
Perform a spinning attack forward, then fire a laser ahead, dealing Fire DMG.
When leaping into the air, a Quick Assist will be triggered. If the Quick Assist is activated, Orphie & Magus will extend the laser firing duration.
Upon activating this skill, recover 20 Bottled Heat.
Character is invulnerable while using this skill.
Moveset
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Taming Wind and Fire
Orphie & Magus (ZZZ) Core Passive
Orphie & Magus’s CRIT Rate increases by 14.6% / 16.7% / 18.8% / 20.8% / 22.9% / 25%, and Aftershock DMG increases by 49.6% / 56.7% / 63.7% / 70.8% / 77.9% / 85%. Orphie & Magus initially gain 100 Bottled Heat, up to a maximum of 125. When Orphie & Magus are off-field, if Special Attack: Corrosive Flash is available and Energy is greater than or equal to 60, consume 30 Energy to automatically trigger EX Special Attack: Crimson Vortex instead. When the laser from EX Special Attack: Heat Charge hits enemies, all squad members gain Zeroed In for 12s. Repeated triggers reset the duration. Zeroed In increases Agent ATK by 155 / 180 / 205 / 230 / 255 / 280. When Orphie & Magus’s initial Energy Regen is greater than or equal to 1.6, for every 0.1 initial Energy Regen above this threshold, ATK increases by an additional 20. The total increase from both initial and additional ATK increases cannot exceed 400 / 460 / 520 / 580 / 640 / 700. When an Agent with Zeroed In triggers Aftershock, their Zeroed In duration extends by 4s, up to a maximum extension of 20s. The fire blade attack from Basic Attack: High-Pressure Flamethrower, EX Special Attack: Watch Your Step, EX Special Attack: Crimson Vortex, EX Special Attack: Heat Charge, EX Special Attack: Fiery Eruption, Chain Attack: Overheated Barrel, and Ultimate: Dance With Fire all count as Aftershock DMG, and using these skills counts as triggering Aftershock.
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Forged in Flames
Orphie & Magus (ZZZ) Additional Ability
When another character in your squad is a Stun or Support character:
Aftershock DMG dealt by Agents with Zeroed In ignores 25% DEF.
When the active character is launched, press
to activate:
Unleash a series of attacks on enemies in front, dealing Physical DMG and Fire DMG.
Character is invulnerable while using this skill.
Moveset
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When the on-field character is about to be attacked, press
to activate:
Parries the enemy’s attack, dealing massive Daze.
Character is invulnerable while using this skill.
Moveset
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The percentage indicates the performance of Orphie & Magus (ZZZ) Mindscape in Damage boost.
TBA
Luxurious Cat House
Orphie & Magus (ZZZ) Mindscape 1
Orphie & Magus’ Special Attack: Corrosive Flash, EX Special Attack: Crimson Vortex, EX Special Attack: Heat Charge, and EX Special Attack: Fiery Eruption ignore 15% of target’s Fire RES, and Agents with Zeroed In deal 20% increased DMG.
Weird Food List
Orphie & Magus (ZZZ) Mindscape 2
When Orphie & Magus launch an Aftershock, restore 65 Decibels. This effect can trigger once every 4s. After Orphie & Magus use their Ultimate, their ATK increases by 20% for up to 45s.
“Tactics Manual”
Orphie & Magus (ZZZ) Mindscape 3
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Pink Holster
Orphie & Magus (ZZZ) Mindscape 4
Initial duration of Zeroed In increases to 16s, and Orphie & Magus’s EX Special Attack: Heat Charge and Ultimate: Dance With Fire DMG increases by 40%.
Ferry Toll
Orphie & Magus (ZZZ) Mindscape 5
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Magic Seed
Orphie & Magus (ZZZ) Mindscape 6
With enough energy, after the fire blade attack of Basic Attack: High-Pressure Flamethrower, press
to immediately follow up with EX Special Attack: Crimson Vortex. When the fire blade attack of Basic Attack: High-Pressure Flamethrower is activated, recover 10 Bottled Heat, and the Interrupt Level during the low firepower phase of EX Special Attack: Heat Charge will also increase. When the laser from EX Special Attack: Heat Charge or Ultimate hits enemies, it deals additional Fire DMG equal to 250% of Orphie & Magus’s ATK. This effect can trigger once every 0.5s and is counted as EX Special Attack and Aftershock DMG.
100%
84%
79.68%
TBA
General DPS Build
100%
4 pcs
Crit Rate/Crit DMG
PEN/Fire DMG/ATK%
Energy Regen
Main Stats
Crit Rate=Crit Dmg>ATK%>PEN>ATK
Sub Stats
Suggesting using 2 pc Swing Jazz if Signature W-engine is not available.
TBA
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