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Archer Normal Attack
Energy Regeneration : 20
Weakness Break : 30
Single Target
Deals Quantum DMG equal to of Archer’s ATK to one designated enemy.
Archer Skill
Energy Regeneration : 30
Weakness Break : 60
Archer Ultimate
Energy Regeneration :5
Weakness Break : 90
Energy Cost:
Deals Quantum DMG equal to of Archer’s ATK to one designated enemy and gains 2 Charge, up to a maximum of 4 Charge.
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Archer Talent
When Archer’s teammate attacks an enemy target, Archer consumes 1 Charge and immediately launches Follow-up ATK on the primary target, dealing Quantum DMG equal to of Archer’s ATK and recovering 1 Skill Point.
Archer Technique
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First Tier
Second Tier (Ascension 2)
Thrid Tier (Ascension 3)

First Tier
Second Ter (Ascension 4)
Thrid Tier (Ascension 5)

First Tier
Second Tier (Ascension 6)
Thrid Tier (Lv. 75)
Thrid Tier (Lv. 80)
Other Traces
First Tier (Lv. 1)
Archer Eidolon Level 1
Archer Eidolon Level 2
Archer Eidolon Level 3
Archer Eidolon Level 4
Archer Eidolon Level 5
Archer Eidolon Level 6
Light Cone Name | The Hell Where Ideals Burn |
|---|---|
Rarity | ![]() |
Light Cone Type | The Hunt |
Hrunting
The % indicates the performance of the Light Cone relative to the Light Cone with 100%.
Increases the wearer’s CRIT DMG by 20%. For every debuff on the enemy target, the wearer’s CRIT DMG dealt against this target additionally increases by 8%, stacking up to 3 times. When using Ultimate to attack the enemy target, the wearer receives the Disputation effect, which increases DMG dealt by 36% and enables their Follow-up ATKs to ignore 24% of the target’s DEF. This effect lasts for 2 turns.
Increase the wearer’s CRIT Rate by 18% and increases DMG dealt by Follow-up ATK by 30%. After the wearer uses a Follow-up ATK, inflicts the target with the Tame state, stacking up to 2 time(s). When allies hit enemy targets under the Tame state, each Tame stack increases the CRIT DMG dealt by 12%.
Increases the wearer’s CRIT DMG by 40% . The Skill DMG and Follow-up ATK DMG dealt by the wearer increase by 40% .
Cruising in the Stellar Sea increases the wearer’s CRIT Rate, with an additional boost against enemies with lower HP. When the wearer defeats an enemy, their ATK increases for 2 turns.
Main Stats
Sub Stats
Archer Best Cavern Relics
The % indicates the performance of the Cavern Relics relative to the Cavern Relics with 100%.
The Ashblazing Grand Duke works well on Feixiao, a follow-up attack character. Her Ultimate is considered a follow-up attack, and this relic boosts Feixiao’s ATK with each follow-up attack, stacking up to 8 times.
Archer Best Planar Ornament
The % indicates the performance of the Planar Ornament relative to the Cavern Relics with 100%.
Archer’s best Planar.
2-piece : Increases the wearer’s CRIT Rate by 8%. When the wearer’s current CRIT Rate reaches 70% or higher, DMG dealt by Basic ATK and Skill increases by 20%.
2-piece : Increases the wearer’s CRIT Rate by 4%. When an enemy target gets defeated, the wearer’s CRIT DMG increases by 4%, stacking up to 10 time(s).
Archer is a Main DPS in the team. Archer DPS build is used
Archer
Main DPS![]()
Archer possesses the ability to perform a Follow-up Attack during an ally’s attack for every 1 point of [Charge] accumulated in battle, which in turn restores Skill Points. When Archer reaches 4 Skill Points, their Crit DMG increases.
After casting a skill and entering the “Circuit Connection” state, Archer cannot use Basic Attacks but can choose to use a skill or skip their own turn. Maintaining 4 Skill Points allows Archer to enter the optimal state for combat.
Cipher
Sub DPS![]()
When Cipher is on the field, all enemy targets will receive 40% increased damage. She will also automatically mark the enemy with the highest Max HP as “Patron.” Non‑True DMG dealt by allied targets to the “Patron” is recorded at 12%, and damage dealt to non‑“Patron” enemies is recorded at 8%. These recorded values are cleared when the Ultimate is used, then converted into damage. The final damage dealt is calculated as (number of coins obtained × 1,000) + a fixed value.
Sparkle
Support![]()
Sparkle can both recover skill points for allies and increase their maximum skill point capacity.
To use Sparkle’s ultimate ability, allies must have already used some of their skill points to avoid exceeding their maximum capacity. The skill of Sparkle increase ally’s CRIT DMG and and advance ally’s action.
About Us
Palworld
Marvel Rivals
Path of Exile 2 (PoE 2)
Path of Exile 2 (POE 2) Classes
Path of Exile 2 (POE 2) Tier list