archer

Honkai Star Rail Guide

Archer Build Guide

Last updated:

The Hunt

Quantum

Archer Story

Archer Stats at Lv. 80

hp
 
def
 
atk
 
spd
 
taunt
 

Archer Abilities

 

Archer Normal Attack

Energy Regeneration : 20
Weakness Break : 30
Single Target

Level: 1

Deals Quantum DMG equal to   of Archer’s ATK to one designated enemy.

Archer Abilities Priority

Archer_skill
Skill

Archer_ultimate
Ultiimate

Archer_talent
Talent

Archer_base_atk
Normal Atk

Archer Traces

Archer Max Trace Lv Ascension Materials

credit_honkaistarrail.webp
3M
Extinguished-Core_honkailam_genshinlab-1-1.webp
41
Glimmering-Core_honkailam_genshinlab-1.webp
56
Squirming-Core_honkailam_genshinlab-1.webp
58
2.0
18
2.0
69
2.0
139
Guardians-Lament.webp
12
Tracks-of-Destiny.webp
8

First Tier

 

Second Tier (Ascension 2)

 

Thrid Tier (Ascension 3)

 
 

First Tier

 

Second Ter (Ascension 4)

 

Thrid Tier (Ascension 5)

 

First Tier

 

Second Tier (Ascension 6)

 
 

Thrid Tier (Lv. 75)

 
 

Thrid Tier (Lv. 80)

 
 

Other Traces     

First Tier (Lv. 1)

 
Second Tier (Ascension 3)
 
Second Tier (Ascension 5)
 

Archer Eidolon

Archer Key Eidolons

Feixiao 's Eidolons Dmg Increase in %

Archer Eidolon Level 1

Archer Eidolon Level 2

Archer Eidolon Level 3

Archer Eidolon Level 4

Archer Eidolon Level 5

Archer Eidolon Level 6

Archer Build, Best Light Cone & Best Relic

Archer Best Light Cone

hp
HP 953
def
DEF 529
atk
ATK 582
Light Cone Name
The Hell Where Ideals Burn
Rarity
Light Cone Type
The Hunt

Hrunting

Increases the wearer’s CRIT Rate by 16% / 20% / 24% / 28% / 32% . When entering battle and if the allies’ Skill Points max limit is 6 or higher, increases the wearer’s ATK by 40% / 50% / 60% / 70% / 80% . After the wearer uses a Skill, increases their ATK by 10% / 12.5% / 15% / 17.5% / 20% , stacking up to 4 time(s).

Archer Light Cones Comparison

The % indicates the performance of the Light Cone relative to the Light Cone with 100%.

Increases the wearer’s CRIT DMG by 20%. For every debuff on the enemy target, the wearer’s CRIT DMG dealt against this target additionally increases by 8%, stacking up to 3 times. When using Ultimate to attack the enemy target, the wearer receives the Disputation effect, which increases DMG dealt by 36% and enables their Follow-up ATKs to ignore 24% of the target’s DEF. This effect lasts for 2 turns.

Increase the wearer’s CRIT Rate by 18% and increases DMG dealt by Follow-up ATK by 30%. After the wearer uses a Follow-up ATK, inflicts the target with the Tame state, stacking up to 2 time(s). When allies hit enemy targets under the Tame state, each Tame stack increases the CRIT DMG dealt by 12%.

Increases the wearer’s CRIT DMG by 40% . The Skill DMG and Follow-up ATK DMG dealt by the wearer increase by 40% .

Cruising in the Stellar Sea increases the wearer’s CRIT Rate, with an additional boost against enemies with lower HP. When the wearer defeats an enemy, their ATK increases for 2 turns.

Archer Best Relics

Main Stats

Body
 
spd
 
Sphere
 
Rope
 

Sub Stats

 

Archer Best Cavern Relics

The % indicates the performance of the Cavern Relics relative to the Cavern Relics with 100%.

2-Piece : Increases Quantum DMG by 10%.
4-Piece : When the wearer deals DMG to the target enemy, ignores 10% DEF. If the target enemy has Quantum Weakness, the wearer additionally ignores 10% DEF.

The Ashblazing Grand Duke works well on Feixiao, a follow-up attack character. Her Ultimate is considered a follow-up attack, and this relic boosts Feixiao’s ATK with each follow-up attack, stacking up to 8 times.

Archer Best Planar Ornament

The % indicates the performance of the Planar Ornament relative to the Cavern Relics with 100%.

Archer’s best Planar.

2-piece : Increases the wearer’s CRIT Rate by 8%. When the wearer’s current CRIT Rate reaches 70% or higher, DMG dealt by Basic ATK and Skill increases by 20%.

2-piece : Increases the wearer’s CRIT Rate by 4%. When an enemy target gets defeated, the wearer’s CRIT DMG increases by 4%, stacking up to 10 time(s).

Archer Team Comp

Archer Premium Best Team

Archer is a Main DPS in the team. Archer DPS build is used

Archer
Main DPS
Quantum

Archer possesses the ability to perform a Follow-up Attack during an ally’s attack for every 1 point of [Charge] accumulated in battle, which in turn restores Skill Points. When Archer reaches 4 Skill Points, their Crit DMG increases.

After casting a skill and entering the “Circuit Connection” state, Archer cannot use Basic Attacks but can choose to use a skill or skip their own turn. Maintaining 4 Skill Points allows Archer to enter the optimal state for combat.

Cipher
Sub DPS
Quantum

When Cipher is on the field, all enemy targets will receive 40% increased damage. She will also automatically mark the enemy with the highest Max HP as “Patron.” Non‑True DMG dealt by allied targets to the “Patron” is recorded at 12%, and damage dealt to non‑“Patron” enemies is recorded at 8%. These recorded values are cleared when the Ultimate is used, then converted into damage. The final damage dealt is calculated as (number of coins obtained × 1,000) + a fixed value.

Sparkle
Support
Quantum

Sparkle can both recover skill points for allies and increase their maximum skill point capacity.
To use Sparkle’s ultimate ability, allies must have already used some of their skill points to avoid exceeding their maximum capacity. The skill of Sparkle increase ally’s CRIT DMG and and advance ally’s action.

Huohuo
Healer

Huohuo is a Healer and Support in the team. Her Ultimate Skill can Regenerates Energy for all allies and increases their ATK%.

Archer Ascension Material

Archer Lv
 Ascension Materials

Level: 0
credit_honkaistarrail
0
Extinguished-Core_honkailam_genshinlab-1-1.webp
0
Glimmering-Core_honkailam_genshinlab-1.webp
0
Squirming-Core_honkailam_genshinlab-1.webp
0
3.0
0
// //