This Page provides the Best Furina Build information.
Furina, one of The Seven Archons in Teyvat, has garnered immense love from the inhabitants of Fontaine ever since she assumed the role of Hydro Archon.
Her actions are as mysterious as the most cunning characters on stage, defying all expectations and predictions.
Behind her heterochromatic eyes lie numerous secrets waiting to be unveiled.
In Genshin Impact, Furina is a 5 Stars rarity Hydro character currently in SS tier.
Pour la Justice
November 08, 2023
Furina Normal Attack
|Charged Attack DMG|
|Charged Attack Stamina Cost|
|Low/High Plunge DMG|
|Spiritbreath Thorn/Surging Blade DMG|
|Spiritbreath Thorn/Surging Blade DMG Interval|
Performs up to 4 consecutive strikes.
Consumes a fixed amount of Stamina to attack opponents with a rupturing ring of water, dealing AoE Hydro DMG.
Arkhe: Seats Sacred and Secular
At intervals, when Furina’s Normal Attacks hit, a Spiritbreath Thorn or a Surging Blade will descend based on her current alignment, dealing Hydro DMG based on her current alignment. When Furina takes the field, her starting Arkhe will be Ousia.
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact
Furina Elemental Skill
|Ousia Bubble DMG|
|Gentilhomme Usher DMG|
|Surintendante Chevalmarin DMG|
|Mademoiselle Crabaletta DMG|
|Gentilhomme Usher HP Consumption|
|Surintendante Chevalmarin HP Consumption|
|Mademoiselle Crabaletta HP Consumption|
|Singer of Many Waters Healing|
Invites the guests of the Salon Solitaire to come forth and abet in Furina’s performance. Will summon either the Salon Members or the Singer of Many Waters based on Furina’s current Arkhe alignment.
Foaming bubbles like celebrants shall dance, dealing AoE Hydro DMG based on Furina’s Max HP and summoning 3 Salon Members: the Ball Octopus-shaped Gentilhomme Usher, the Bubbly Seahorse-shaped Surintendante Chevalmarin, and the Armored Crab-shaped Mademoiselle Crabaletta. They will attack nearby opponents at intervals, prioritizing the target of the active character, dealing Hydro DMG based on Max HP. When they attack, if character(s) with more than 50% HP are nearby, the Members will increase their current attack’s power based on the number of such characters, and consume said characters’ HP. If the characters who meet these requirements are 1/2/3/4 (or more), the Members’ attacks will deal 110%/120%/130%/140% of their original DMG.
Summons the Singer of Many Waters, who will heal nearby active character(s) based on Max HP at intervals.
The Salon Members and Singer of Many Waters share a duration, and when Furina uses her Charged Attack to change the guest type, the new guests will inherit the initial duration. While the Salon Members and the Singer of Many Waters are on the field, Furina can move on the water’s surface.
Furina Elemental Burst
|Fanfare to DMG Increase Conversion Ratio|
|Fanfare to Incoming Healing Bonus Conversion Ratio|
Rouses the impulse to revel, creating a stage of foam that will deal AoE Hydro DMG based on Furina’s Max HP and cause nearby party members to enter the Universal Revelry state: During this time, when nearby party members’ HP increases or decreases, 1 Fanfare point will be granted to Furina for each percentage point of their Max HP by which their HP changes.
At the same time, Furina will increase the DMG dealt by and Incoming Healing Bonus of all nearby party members based on the amount of Fanfare she has. When the duration ends, Furina’s Fanfare points will be cleared.
Xenochromatic Fontemer Aberrant ability CD decreased by 30%.
Learned at 1st Ascension
When the active character in your party receives healing, if the source of the healing is not Furina herself and the healing overflows, then Furina will heal a nearby party member for 2% of their Max HP once every 2s within the next 4s.
Learned at 4th Ascension
Every 1,000 points of Furina’s Max HP can buff the different Arkhe-aligned Salon Solitaire in the following ways: Will increase Salon Member DMG dealt by 0.7%, up to a maximum of 28%. Will decrease active character healing interval of the Singer of Many Waters by 0.4%, up to a maximum of 16%.
Furina Constellation Level 1
When using Let the People Rejoice, Furina will gain 150 Fanfare. Additionally, Furina’s Fanfare limit is increased by 150.
Furina Constellation Level 2
While Let the People Rejoice lasts, Furina’s Fanfare gain from increases or decreases in nearby characters’ HP is increased by 250%. Each point of Fanfare above the limit will increase Furina’s Max HP by 0.35%. Her maximum Max HP increase is 140%.
Furina Constellation Level 3
Increases the Level of Let the People Rejoice (Elemental Burst) by 3. Maximum upgrade level is 15.
Furina Constellation Level 4
When the Salon Members from Salon Solitaire hit an opponent, or the Singer of Many Waters restores HP to the active character, Furina will restore 4 Energy. This effect triggers once every 5s.
Furina Constellation Level 5
Increases the Level of Salon Solitaire (Elemental Skill) by 3. Maximum upgrade level is 15.
Furina Constellation Level 6
When using the Elemental Skill “Salon Solitaire,” Furina gains “Center of Attention” for 10s. Throughout the duration, Furina’s Normal Attacks, Charged Attacks, and Plunging Attacks are converted into Hydro DMG which cannot be overridden by any other elemental infusion. DMG is also increased by an amount equivalent to 15% of Furina’s max HP. Throughout the duration, Furina’s Normal Attacks, Charged Attacks, and the impact of Plunging Attacks will cause different effects up to every 0.1s after hitting opponents depending on her current Arkhe alignment:
Every 1s, all nearby characters in the party will be healed by 4% of Furina’s max HP, for a duration of 2.9s. Triggering this effect again will extend its duration.
This Normal Attack, Charged Attack, or Plunging Attack ground impact DMG will be further increased by an amount equivalent to 25% of Furina’s max HP. When any of the attacks mentioned previously hit an opponent, all nearby characters in the party will consume 1% of their current HP. During the duration of each instance of “Center of Attention,” the above effects can be triggered up to 7 times. “Center of Attention” will end when its effects have triggered 7 times or when the duration expires.
When the equipping character’s current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8%/10%/12%/14%/16% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members’ current HP increases or decreases, the equipping character’s Max HP will be increased by 12%/15%/18%/21%/24% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s, and can be triggered even if the wielder is off-field.
Sub DPS Artifact Sets
Furina Premium Team
Furina is the Main DPS in the team. Furina DPS build is used.
Kazuha can assist the team by grouping enemies together, applying crowd control, provide DMG buff to teammates and reduce Elemental Resistance of enemies.
Varunada Lazurite Sliver x1
Lakelight Lily x 3
Whopperflower Nectar x 3
Varunada Lazurite Fragment x 3
Water That Failed To Transcend x 2
Lakelight Lily x 10
Whopperflower Nectar x 15
Varunada Lazurite Fragment x 6
Water That Failed To Transcend x 4
Lakelight Lily x 20
Shimmering Nectar x 12
Varunada Lazurite Chunk x 3
Water That Failed To Transcend x 8
Lakelight Lilyx 30
Shimmering Nectar x 18
Varunada Lazurite Chunk x 6
Water That Failed To Transcend x 12
Lakelight Lily x 45
Energy Nectar x 12
Varunada Lazurite Gemstone x 6
Water That Failed To Transcend x 20
Lakelight Lily x 60
Energy Nectar x 24