This Page provides the Best Chevreuse Build information.
Chevreuse, the leader of the Special Security and Surveillance Patrol, carries justice in her heart at all times. She aims her musket solely at those who are guilty.
In Genshin Impact, Chevreuse is a 4 Stars rarity Pyro character currently in B tier.
Age/Birthday | October 1st |
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Full Name | Chevreuse |
Nation | Fontaine |
Sex | Female |
Rarity | |
Weapon | Polearm |
Element |
Pyro |
Constellation | Sclopetum Ensiferum |
Special Dish |
Sin: The Kind that Doesn’t Need to be Dealt With
|
Release Date | January 9, 2024 |
Chevreuse Normal Attack
Level:
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1-Hit DMG | |
2-Hit DMG | |
3-Hit DMG | |
4-Hit DMG | |
Charged Attack DMG | |
Charged Attack Stamina Cost | |
Plunge DMG | |
Low/High Plunge DMG |
Normal Attack
Performs up to 4 consecutive spear strikes.
Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Chevreuse Elemental Skill
Level:
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Press DMG | |
Hold DMG | |
Overcharged Ball DMG | |
HP Regeneration Over Time | |
Healing Duration | |
Surging Blade DMG | |
Surging Blade Interval | |
CD |
Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing AoE Pyro DMG.
For a short duration after Chevreuse fires a shot, she will continuously restore HP to the active character on the field. The amount healed is based on her Max HP.
Hold to fire in a different fashion.
Hold
Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area.
Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.
Arkhe: Ousia
Periodically, after Chevreuse’s Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals ousia-aligned Pyro DMG.
Chevreuse Elemental Burst
Level:
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Explosive Grenade DMG | |
Secondary Explosive Shell DMG | |
CD | |
Energy Cost |
Chevreuse fires an explosive grenade at opponents with her musket, dealing AoE Pyro DMG. After the projectile hits, it will split into many secondary explosive shells.
The secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents.
Utility Passive
Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Learned at 1st Ascension
When the Elemental Type of all party members is Pyro or Electro and there is at least one Pyro and one Electro characters each in the party:
Chevreuse grants “Coordinated Tactics” to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.
The “Coordinated Tactics” effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Passive Talent.
Learned at 4th Ascension
After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.
Chevreuse Constellation Level 1
When the active character with the “Coordinated Tactics” status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s.
You must first unlock the Passive Talent “Vanguard’s Coordinated Tactics.”
Chevreuse Constellation Level 2
After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse’s ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.
Chevreuse Constellation Level 3
Increases the Level of Short-Range Rapid Interdiction Fire by 3. Maximum upgrade level is 15.
Chevreuse Constellation Level 4
After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not enter cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.
Chevreuse Constellation Level 5
Increases the Level of Ring of Bursting Grenades by 3. Maximum upgrade level is 15.
Chevreuse Constellation Level 6
After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse’s Max HP once. After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack’s duration is counted independently.
Premium Weapon
CRIT Hits have a 60%/70%/80%/90%/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s/10.5s/9s/7.5s/6s.
Alternate F2P Weapon
Artifact Sets
Chevreuse Premium Team
Chevreuse is the Support in the team. Chevreuse Support build is used.
Main DPS
Raiden Shogun
Support
Chevreuse
Chevreuse’s passive talent can reduce enemies’ Pyro RES and Electro RES when Overload is triggerred, which maxmizes the overall DMG of the team. By using Chevreuse’s skill, Pyro and Electro characters in the team gain a ATK buff based on Chevreuse’s Max HP.
Chevreuse’s skill can heal allies and so She can be a partial Healer of the team.
Chevreuse can increase teammates’ Pyro and Electro DMG at C6.
Healer/Support
Rank | Req Lv | Cost | Mat#1 | Mat#2 | Mat#3 | Mat#4 | ||||
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1 | 20 | 20000 | Agnidus Agate Sliver x1 | Lumidouce Bell x 3 | Meshing Gear x 3 | |||||
2 | 40 | 40000 | Agnidus Agate Fragment x 3 | Fontemer Unihorn x 2 | Lumidouce Bell x 10 | Meshing Gear x 15 | ||||
3 | 50 | 60000 | Agnidus Agate Fragment x 6 | Fontemer Unihorn x 4 | Lumidouce Bell x 20 | Mechanical Spur Gear x 12 | ||||
4 | 60 | 80000 | Agnidus Agate Chunk x 3 | Fontemer Unihorn x 8 | Lumidouce Bell x 30 | Mechanical Spur Gear x 18 | ||||
5 | 70 | 100000 | Agnidus Agate Chunk x 6 | Fontemer Unihorn x 12 | Lumidouce Bell x 45 | Artificed Dynamic Gear x 12 | ||||
6 |
80 | 120000 | Agnidus Agate Gemstone x 6 | Fontemer Unihorn x 20 | Lumidouce Bell x 60 | Artificed Dynamic Gear x 24 |