Character Stats

Ju Fufu (ZZZ) Build

Yunkui Summit

Fire stun

s

S Rank

Ju Fufu

Level: 1

Core Bonus Included

HP

ATK

DEF

Impact

93

CRIT Rate

19.4%

CRIT DMG

50%

PEN Ratio

0%

Anomaly Proficiency

90

Energy Regen

1.2%

Anomaly Mastery

92

Sheer Force

Automatic Adrenaline Accumulation

2

Last updated:
Updated Ju Fufu’s full build.

Ju Fufu (ZZZ) Overview

Ju Fufu (ZZZ) is one of the Fire characters with role. Ju Fufu (ZZZ) is one of the S Rank characters in Zenless Zone Zero.

Ju Fufu Build (ZZZ) is included in this guide, you can jump to Ju Fufu Build (ZZZ) Here.

Ju Fufu (ZZZ) Mechanism

Ju Fufu is an off-field Stun character with support capabilities—that’s right, she isn’t an on-field Stun unit but rather a backline breaker like Trigger and Pulchra. Beyond assisting with off-field Stun function, she also boosts the entire team’s Crit DMG, Chain Attack DMG, and Ultimate DMG.

Her playstyle is extremely straightforward—she just needs to stay off-field! When she has energy, swap her in to use her Special Skill; when her Ultimate is ready, bring her out to cast it. Once she’s spent her resources, swap her back out and return to your main on-field character—that’s all there is to her playstyle.

But why is her rotation so simple? Let me break down her skills in detail.

In combat, Ju Fufu gains two buffs:

  • Might (Energy bar below her portrait, max 20 points)
  • Momentum (Points on the lower left of her HP bar, max 15 points)

First, let’s explain Momentum:
Ju Fufu’s Dash Attacks come in two forms—normal Dash Attacks and a special spinning Dash Attack.

The spinning Dash Attack is triggered by holding the attack button after dashing, causing Ju Fufu to ride her Hu Wei (tiger) and spin wildly, repeatedly ramming enemies for physical damage. When she has Momentum, this spinning attack gains Fire infusion—instead of dealing physical damage, it deals Fire DMG while consuming one Momentum stack per hit. That’s the role of Momentum!

Now, let’s talk about Might:
When Ju Fufu’s Might reaches 10, she can unleash a special Chain Attack, consuming 10 Might to deal Fire DMG and grant the entire team a 30-second Tiger’s Roar buff (duration refreshes on reapplication).

Tiger’s Roar effects:

  • All allies: +50% Crit DMG, +20% Chain Attack DMG, +40% Ultimate DMG
  • Ju Fufu herself: +50 Impact

So, how does Ju Fufu trigger this special Chain Attack once she has 10 Might? There are two ways:

  1. Just keep her off-field. While she’s off-field, her little tiger Hu Wei will automatically attack enemies. Once Might ≥ 10, Hu Wei’s attacks will trigger the special Chain Attack from off-field.
  2. Use her Fire-infused spinning Dash Attack. As mentioned earlier, when she has Momentum, her spinning Dash Attack becomes Fire-infused. If she hits an enemy with this attack while having Might ≥ 10, she’ll consume 10 Might to immediately trigger the special Chain Attack.

Now, you might ask: “Wait, didn’t you say she just stays off-field? Why would she need to spin on-field to trigger the special Chain Attack? Isn’t that contradictory?”
Don’t worry! When she’s off-field, she automatically checks her Momentum. If she detects leftover Momentum, she’ll spin automatically from off-field until all Momentum is spent. This means both triggering methods can be automated without manual on-field time.

Now that we’ve covered Might and Momentum, how do you gain them?

Ways to gain Might (4 methods)

  • Hu Wei hit enemies, +20
  • Ex Special, +80
  • Spinning Fire Attack, +25
  • Ultimate, +100

Ways to gain Momentum (3 methods)

  • Ex Special, +3
  • Quick Assist, +1
  • Ultimate, +6

Lastly, her third Basic Attack combo can loop infinitely, similar to Qingyi’s attacks. However, since she’s an off-field Stun unit, you’ll rarely use this in practice—except when she’s equipped with Qingyi’s or Lighter’s Signature W-Engine. In those cases, her Basic Attacks can help stack the weapon’s buffs. Still, this is niche; normally, she won’t use Basic Attacks at all.

One last thing—her additional ability wasn’t mentioned earlier:

  • “When an Attack or Rupture character is in the party, all allies’ max DB +10.”
  • “When an Attack or Rupture character uses their Ultimate, they instantly gain 30 DB.”

This essentially lets your main DPS use Ultimates more frequently while also increasing their energy storage cap!

Ju Fufu (ZZZ) Skills
Ju Fufu (ZZZ) Skills Priority
Core-e1705240909562
Core
Ultimate-e1705240983392
Chain
Special-e1705241049868
Special
Assist_2
Assist
Basic-Attack.webp
Basic Attack
icon_dodge
Dodge

Basic Attack e1705240864895

Tiger Seven Forms – Flaming Claw

Ju Fufu (ZZZ) Basic Attack

Press Basic Attack to activate:
Slash forward up to four times, dealing Physical DMG and Fire DMG.
During the 3rd hit, repeatedly press Basic Attack to maintain the combo and keep striking the enemy.
During the 3rd hit, hold or pause before pressing Basic Attack to chain into the 4th hit.
During the 3rd hit, Anti-Interrupt Level is increased, and DMG received is reduced by 40%.

Moveset

Basic-Attack-e1705240864895
Press
Basic-Attack.webp
Press
Basic-Attack.webp
Press Repeatedly
Basic-Attack.webp
Pause/Hold
Basic-Attack.webp
Press
DMG Multiplier
Lv:

Basic Attack e1705240864895

Hu Wei

Ju Fufu (ZZZ) Basic Attack

During combat, Hu Wei will automatically attack enemies, dealing Fire DMG.
Upon hitting an enemy, gain 20 points of Might, triggering up to once per use of a skill. The maximum for Might is 200.

Moveset

DMG Multiplier
Lv:
Ju Fufu (ZZZ) Dodge Skills

icon dodge 1

Tiger Seven Forms – Tigerwind

Ju Fufu (ZZZ) Dodge

Press Dodge to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Moveset

icon_dodge.webp
Press

icon dodge 1

Tiger Seven Forms – Tiger Charge

Ju Fufu (ZZZ) Dash Attack

Press Basic Attack during a dodge to activate:
Perform a quick slash forward, dealing Physical DMG.

Moveset

icon_dodge.webp
Press
Basic-Attack.webp
Press
DMG Multiplier
Lv:

icon dodge 1

Tiger Seven Forms – Mountain

Ju Fufu (ZZZ) Dash Attack

After using Dash Attack: Tiger Seven Forms – Tiger Charge, hold Basic Attack to activate:
Enter a high-speed spinning state. While in this state, use the stick/joystick to move and deal Physical DMG upon contact with enemies.
After Ju Fufu gains Momentum from other skills, she will be surrounded by flames in the high-speed spinning state. Upon contact with enemies, 1 point of Momentum is consumed, changing the DMG to Fire DMG and granting 25 points of Might. The maximum for Momentum is 15.
When dealing Fire DMG, if Might is above 100 points, 100 points of Might will be automatically consumed to trigger Chain Attack: Suppressing Tiger Cauldron.
Releasing Basic Attack will have Ju Fufu exit the spinning state and throw Hu Wei to attack enemies. When switching to another character, Ju Fufu will remain in the spinning state and attempt to collide with the nearest enemy.
While Ju Fufu is the currently active character, DMG taken during the skill is reduced by 40%, and Anti-Interrupt Level is increased. If not the active character, she becomes Invulnerable.

Moveset

icon_dodge.webp
Press
Basic-Attack.webp
Hold
Basic-Attack.webp
Release
DMG Multiplier
Lv:

icon dodge 1

Tiger Seven Forms – Reignited

Ju Fufu (ZZZ) Dodge Counter

Press Basic Attack during a Perfect Dodge to activate:
Perform multiple slashes on enemies ahead, dealing Fire DMG.
Character is invulnerable while using this skill.

Moveset

icon_dodge.webp
Perfect Dodge
Basic-Attack.webp
Press
DMG Multiplier
Lv:
Ju Fufu (ZZZ) Special Attacks

Special

Tiger Seven Forms – Mountain-Descending Tiger

Ju Fufu (ZZZ) Special Attack

Press Special to activate:
Perform a spinning slash forward, followed by a falling slash, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.

Moveset

Special.webp
Press
DMG Multiplier
Lv:

Special

Tiger Seven Forms Alt – Mountain-Descending Savage Tiger

Ju Fufu (ZZZ) Ex Special Attack

With enough Energy, press Special to activate:
Swing Hu Wei forward for a powerful strike, dealing massive Fire DMG.
Upon activation, gain 3 points of Momentum and 80 points of Might.
Character is invulnerable while using this skill.

Moveset

Special.webp
Press
(Enough Energy)
DMG Multiplier
Lv:
Ju Fufu (ZZZ) Chain Attacks

Ultimate

Tiger Cauldron Collapse

Ju Fufu (ZZZ) Chain Attack

When a Chain Attack is triggered, select the character to activate:
Swing Hu Wei to deliver a powerful strike to enemies in a small area ahead, dealing massive Fire DMG.
Character is invulnerable while using this skill.

Moveset

Chain-Attack
Press
DMG Multiplier
Lv:

Ultimate

Suppressing Tiger Cauldron

Ju Fufu (ZZZ) Chain Attack

With at least 100 points of Might, after triggering a Chain Attack, automatically activate:
Consume 100 Might to open Hu Wei and fire flames and popcorn at enemies, striking them in a small area ahead, dealing massive Fire DMG.
If Momentum is available, and while not the active character, Fiery Spin will activate after the skill ends.
This is an Aftershock. Character is invulnerable while using this skill.

Moveset

Chain-Attack
Press
DMG Multiplier
Lv:

Ultimate

Tiger Seven Forms – Raging Tiger Explosion

Ju Fufu (ZZZ) Ultimate

When Decibel Rating is at Maximum, press Ultimate to activate:
Perform two downward attacks with Hu Wei, dealing massive Fire DMG.
Upon activation, gain 6 points of Momentum and 100 points of Might.
Character is invulnerable while using this skill.

Moveset

Chain-Attack
Press (DB at max)
DMG Multiplier
Lv:
Ju Fufu (ZZZ) Core Skills

Core e1705240909562

Fu-rocious Might

Ju Fufu (ZZZ) Core Passive

When Ju Fufu has yet to use Hu Wei, it will automatically attack enemies and gain Might upon hitting them.
When Hu Wei hits an enemy and has at least 100 Might, and Ju Fufu is not the currently active character, Ju Fufu will launch Chain Attack: Suppressing Tiger Cauldron centered around the target enemy. Upon activation, all squad members gain the Tiger’s Roar effect: CRIT DMG increases by 10%/11.7%/13.3%/15%/16.7%/18.3%/20%, and when Ju Fufu’s initial ATK is greater than or equal to 2,800, every additional 100 ATK further increases CRIT DMG by 5%, up to a maximum additional increase of 30%.
While in the Tiger’s Roar state, character Chain Attack/Ultimate DMG increases by 10/20%//11.7%/23.3%//13.3%/26.7%//15%/30%//16.7%/33.3%//18.3%/36.7%//20%/40%.
The Tiger’s Roar state lasts for 30s. Repeated triggers reset the duration. While Ju Fufu is in the Tiger’s Roar state, Impact increases by 25/29.2/33.3/37.5/41.7/45.8/50.

Core e1705240909562

Aura of Authority

Ju Fufu (ZZZ) Additional Ability

When another character in your squad is an Attack or Rupture character:
The maximum Decibels for all characters in the squad increases by 1,000. When an Attack or Rupture character uses an Ultimate, that character gains 300 Decibels.

Ju Fufu (ZZZ) Assist Skills

Switch e1705240619857 1

Decisive Stomp

Ju Fufu (ZZZ) Quick Assist

When the active character is launched, press Switch to activate:
Slashes enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.

Moveset

Assist_2
Press (Character is knocked up)
DMG Multiplier
Lv:

Switch e1705240619857 1

Steadfast Crouching Tiger

Ju Fufu (ZZZ) Defensive Assist

When the on-field character is about to be attacked, press Switch e1705240619857 1 to activate:
Parries the enemy’s attack, dealing massive Daze.
Character is invulnerable while using this skill.

Moveset

Assist_2
Press (About to be attacked)
DMG Multiplier
Lv:

Switch e1705240619857 1

Feral Blazing Maw

Ju Fufu (ZZZ) Assist Follow-Up

Press Basic Attack after a Defensive Assist to activate:
Slash forward at enemies, then use Hu Wei to follow up with a downward attack, dealing Fire DMG.
Gain 1 point of Momentum upon activation at most once every 10s.
Character is invulnerable while using this skill.

Moveset

Assist_2
Press (About to be attacked)
Basic-Attack.webp
Press
DMG Multiplier
Lv:
Ju Fufu (ZZZ) Key Mindscapes

Ju Fufu (ZZZ)’s Mindscapes Comparison

The percentage indicates the performance of the Mindscape in Damage boost to Ju Fufu (ZZZ). 

TBA

Ju Fufu (ZZZ) Mindscapes

Super Scary Little Tiger

Ju Fufu (ZZZ) Mindscape 1

Upon entering combat, Ju Fufu’s CRIT Rate increases by 12%, and she immediately gains 100 Might. When Ju Fufu’s Chain Attack hits an enemy, when the target is Stunned, the target’s Stun DMG Multiplier increases by 35%, lasting for 30s.

Ward Off MisfortuneAlmighty Qingming Warrior

Ju Fufu (ZZZ) Mindscape 2

While in the Tiger’s Roar state, character CRIT DMG increases by an additional 22%. Whenever any character activates an Ultimate, Ju Fufu gains 3 points of Momentum.

Righteous Young Hero

Ju Fufu (ZZZ) Mindscape 3

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

Monster-Slaying Tiger Mystic

Ju Fufu (ZZZ) Mindscape 4

While Ju Fufu is in the Tiger’s Roar state, her CRIT DMG increases by 35%.

Unrivaled Almighty Senior

Ju Fufu (ZZZ) Mindscape 5

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

Roar of My Inner Tiger

Ju Fufu (ZZZ) Mindscape 6

Ju Fufu’s Chain Attack DMG increases by 30%. Upon consuming Momentum and hitting an enemy in the high-speed spinning state, fire 3 popcorns, each dealing 160% of Fufu’s ATK as DMG. This DMG is treated as Chain Attack DMG.

Ju Fufu (ZZZ) Build

Ju Fufu (ZZZ) Best W-Engine

The percentage indicates the performance of the W-engine in Stun Efficiency.

Signature W-Engine can increase whole team’s damage by 10%, boost Stun efficiency by 5%~10%, ane easily meets the 3,400 ATK threshold (required for core passive).

Substitute Options :

  • Hellfire Gears
  • Precious Fossilized Core
  • Steam Oven

Ju Fufu (ZZZ) Best Drive Discs

General DPS Build I

100%

Ju Fufu (ZZZ) Drive Discs‘ Main Stats & Sub Stats

disk-drives-slot-4
Slot 4

Crit Rate/ATK%

disk-drives-slot-5
Slot 5

ATK%

disk-drives-slot-6
Slot 6

Impact/ATK%

Main Stats

Crit Rate=ATK%
(50% Crit Rate, 3400 ATK in Character Interface)

Sub Stats

Ju Fufu’s most important stats are Crit Rate and ATK. Ju Fufu’s Crit Rate must be over 50% in order to trigger set bonus of King of the Summit. And Ju Fufu’s ATK has be to above 3400, in order to maxmize the Crit Dmg Bonus she can provide to teammates.

When selecting main stats:

  • Slot 4 should prioritize Critical Rate(or ATK% if Crit Rate is excessive).
  • Slot 5 should use ATK% 
  • Slot 6 chooses Impact/ATK%.

For substats, the priority order should be: first prioritize Critical Rate and Critical Damage, followed by HP%, with Attack% being the third option.

Ju Fufu (ZZZ) Team

Ju Fufu (ZZZ) Best Teams

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