Character Stats

Harumasa (ZZZ) Build

Section 6

Electric attack

s

S Rank

Harumasa

Level: 1

Core Bonus Included

HP

ATK

DEF

Impact

90

CRIT Rate

%

CRIT DMG

50%

PEN Ratio

0%

Anomaly Proficiency

94

Energy Regen

1.2%

Anomaly Mastery

93

Last updated:
Update log : Updated Harumasa’s full kit.

Harumasa (ZZZ) Overview

Harumasa (ZZZ) is one of the Electric characters with role. Harumasa (ZZZ) is one of the S Rank characters in Zenless Zone Zero.

Harumasa Build (ZZZ) is included in this guide, you can jump to Harumasa Build (ZZZ) Here.

Harumasa (ZZZ) Mechanism

Harumasa uses various attack methods to place Electro Quivers on the field, with a maximum of 6 quivers.
He can then use multiple techniques to activate all Electro Quivers for a coordinated attack.
Enemies hit by Electro Quivers will be marked by Harumasa.
When there are marked enemies, Harumasa’s Dash Attack becomes enhanced, allowing him to deal burst damage.
This Dash Attack is Harumasa’s main source of damage. After completing a cycle of Dash Attacks, repeat the process.

Harumasa has five ways to generate Electro Quivers:

  1. Fifth hit of Basic Attack – Generates 2 Electro Quivers.
  2. Ex-Special – Generates 6 Electro Quivers.
  3. Chain Attack – Generates 6 Electro Quivers.
  4. After using Chain Attack, the next fifth hit of Basic Attack generates 6 Electro Quivers instead of 2.
  5. Anomaly Effect inflicted by any characters (12-second cooldown) – Generates 6 Electro Quivers.

Harumasa has two methods to activate Electro Quivers:

  1. Hold Basic Attack: Harumasa aims at enemies and triggers all Electro Quivers for a coordinated attack on the target.
  2. Hold Special: Holding Special immediately activates all 6 Electro Quivers for a coordinated attack.

The second method is faster, but the first allows you to manually select a target to mark.

Enemies hit by Electro Quivers gain a 10-second debuff called Electro Prison, which can stack up to 8 times.
Each quiver applies 1 stack.

To reach 8 stacks quickly, Harumasa’s team passive applies when Harumasa hit enemies under Daze or Anomaly effects:

  • Harumasa’s damage to Daze or Anomaly-inflicted enemies increases by 40%.
  • He also applies 2 extra stacks of Electro Prison to these enemies during attacks.

When an enemy has 2 or more Electro Prison stacks, they become marked.

When there are marked enemies, Harumasa can use his Enhanced Dash Attack to teleport to the target and unleash Dash Attack: Hiten no Tsuru – Slash.

By continuously tapping Basic Attack, Harumasa can perform multiple consecutive slashes. Crit Rate is increased by 25% during slashes. Each crit increases Crit Damage by 12%, stacking up to 6 timesDuring slashes, Harumasa gains interruption resistance and takes 40% less damage. And each slash consumes 2 Electro Prison stacks, and the slashes stop when stacks drop below 2.

Since enemies can have up to 8 stacks, Harumasa can perform up to 4 slashes in one combo.

Shortcut to activating Enhanced Dash Attack:

  1. After holding Basic Attack to aim and triggering Electro Quivers, press the attack button to immediately activate Enhanced Dash Attack.
  2. After holding Special to activate Electro Quivers, press the attack button to immediately activate Enhanced Dash Attack.

These shortcuts allow for faster activation of Harumasa’s slashes in combat.

Harumasa (ZZZ) Skills
Harumasa (ZZZ) Skills Priority
Core-e1705240909562
Core
icon_dodge
Dodge
Ultimate-e1705240983392
Chain
Basic-Attack.webp
Basic Attack
Special-e1705241049868
Special
Assist_2
Assist

Basic Attack e1705240864895

Cloud Piercer

Harumasa (ZZZ) Basic Attack

Press Basic Attack to activate:
Launch up to five piercing attacks ahead, dealing Physical DMG and Electric DMG.
When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers.
After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers.

Moveset - Basic Attack

Basic-Attack-e1705240864895
Press
Basic-Attack.webp
Press
Basic-Attack.webp
Press
Basic-Attack.webp
Press
Basic-Attack.webp
Press
DMG Multiplier
Lv:

Basic Attack e1705240864895

Cloud Piercer – Drift

Harumasa (ZZZ) Basic Attack

During Basic Attack: Cloud Piercer, drag the stick/joystick and press Basic Attack  to activate:
Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing Physical DMG.

Moveset - Basic Attack

Basic-Attack.webp
Drag the stick/joystick and Press
DMG Multiplier
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Basic Attack e1705240864895

Falling Feather

Harumasa (ZZZ) Basic Attack

After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold Special to activate:
Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG.
Hold Basic Attack to aim at a target and release Basic Attack to activate:
After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing Electric DMG.

Moveset - Basic Attack

Special.webp
Hold
Basic-Attack-e1705240864895
Hold
Basic-Attack.webp
Release
DMG Multiplier
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Basic Attack e1705240864895

Ha-Oto no Ya

Harumasa (ZZZ) Basic Attack

When the 5th hit of Basic Attack: Cloud Piercer/EX Special Attack/Chain Attack hits an enemy or the ground, it can generate 2/6/6 Electro Quivers. If there are no Electro Quivers on the field when any squad member applies an Attribute Anomaly to an enemy, generate 6 Electro Quivers. This effect can trigger once every 12s.
There can be up to 6 Electro Quivers present at a time. If there are any Electro Quivers present when Harumasa fires and hits enemies with Falling Feather, the Electro Quivers will activate and fire Ha-Oto no Ya at the enemies hit by Falling Feather, dealing Electric DMG.
Ha-Oto no Ya will apply Electro Prison to enemies hit, stacking up to 8 times and lasting 10s, repeated triggers reset the duration. While a target has at least 2 stacks of Electro Prison, they will be X-Marked.

DMG Multiplier
Lv:
Harumasa (ZZZ) Dodge Skills

icon dodge 1

Quick Flash

Harumasa (ZZZ) Dodge

Press Dodge to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Moveset - Normal Dodge

icon_dodge.webp
Press repeatedly or Hold

icon dodge 1

Hiten no Tsuru

Harumasa (ZZZ) Dash Attack

Press Basic Attack during a dodge to activate:
Launch multiple piercing attacks ahead, dealing Physical DMG.

Moveset

icon_dodge.webp
Press
Basic-Attack.webp
Press
DMG Multiplier
Lv:

icon dodge 1

Hiten no Tsuru – Slash

Harumasa (ZZZ) Dash Attack

While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru – Slash.

While in the Awakened state, press Basic Attack during a dodge to activate:
Rush forwards to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG. When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press Basic Attack to repeatedly use Dash Attack: Hiten no Tsuru – Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.

While in the Awakened state, press Basic Attack after Basic Attack:
Falling Featherto quickly follow up with Dash Attack: Hiten no Tsuru – Slash. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.

Moveset

icon_dodge.webp
Press
Basic-Attack.webp
Press Repeatedly
DMG Multiplier
Lv:

icon dodge 1

Hidden Edge

Harumasa (ZZZ) Dodge Counter

Press Basic Attack during a Perfect Dodge to activate:
Pierces enemies in front, dealing Electric DMG.
Character is invulnerable while using this skill.

Moveset

icon_dodge.webp
Perfect Dodge
Basic-Attack.webp
Press
DMG Multiplier
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Harumasa (ZZZ) Special Attacks

Special

Nowhere to Hide

Harumasa (ZZZ) Special Attack

Press Special to activate:
Launch an arrow forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.

Moveset

Special.webp
Press
DMG Multiplier
Lv:

Special

Nowhere to Run

Harumasa (ZZZ) Ex Special Attack

With enough Energy, press Special to activate:
Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG.
When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.

Moveset

Special.webp
Press (Enough Energy)
Special.webp
Press (Enough Energy)
DMG Multiplier
Lv:
Harumasa (ZZZ) Chain Attacks

Ultimate

Kai – Hanare

Harumasa (ZZZ) Chain Attack

When a Chain Attack is triggered, select the character to activate:
Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG.
When the arrow hits the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.

Moveset

Chain-Attack
Press
DMG Multiplier
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Ultimate

Zanshin

Harumasa (ZZZ) Ultimate

When Decibel Rating is at Maximum, press Ultimate to activate:
Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG.
Character is invulnerable while using this skill.

Moveset

Chain-Attack
Press (Maximum Decibel Rating)
DMG Multiplier
Lv:
Harumasa (ZZZ) Core Skills

Core e1705240909562

Day Break

Harumasa (ZZZ) Core Passive

The CRIT Rate of Dash Attack: Hiten no Tsuru – Slash increases by 10.6%/13%/15.4%/17.8%/20.2%/22.6%/25%, and when Harumasa’s Dash Attack: Hiten no Tsuru – Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru – Slash by 6%/7%/8%/9%/10%/11%/12%.

Core e1705240909562

Overclock

Harumasa (ZZZ) Additional Ability

When another character in your squad is a Stun or Anomaly character:
When Harumasa’s attacks hit Stunned enemies or enemies under Attribute Anomaly, his DMG increases by 40%. When Harumasa’s Falling Feather hits Stunned enemies or enemies under Attribute Anomaly, it will apply 2 stacks of Electro Prison to the target.

Harumasa (ZZZ) Assist Skills

Switch e1705240619857 1

Braced Bow

Harumasa (ZZZ) Quick Assist

When the on-field character is launched, press Switch to activate:
Unleash a piercing attack at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.

Moveset - FUA 5th hit Baisc ATK

Assist_2
Press (Character is knocked up)
DMG Multiplier
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Switch e1705240619857 1

Yugamae

Harumasa (ZZZ) Defensive Assist

When the character in combat is about to be attacked, press Switch e1705240619857 1 to activate.

Parries the enemy’s attack, dealing massive Daze.
Character is invulnerable while using this skill.

Moveset

Assist_2
Press (About to be attacked)
DMG Multiplier
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Switch e1705240619857 1

Yugamae – Slash

Harumasa (ZZZ) Assist Follow-Up

Press Basic Attack after a Defensive Assist to activate:
Unleash a series of slashes at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.

Moveset - FUA 5th hit Baisc ATK

Assist_2
Press (About to be attacked)
Basic-Attack.webp
Press
DMG Multiplier
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Harumasa (ZZZ) Key Mindscapes

Harumasa (ZZZ)’s Mindscapes Comparison

The percentage indicates the performance of the Mindscapes in Damage Boost.

Harumasa (ZZZ) Mindscapes

 

Harumasa (ZZZ) Mindscape 1

 

 

Harumasa (ZZZ) Mindscape 2

 

 

Harumasa (ZZZ) Mindscape 3

 

 

Harumasa (ZZZ) Mindscape 4

 

 

Harumasa (ZZZ) Mindscape 5

 

 

Harumasa (ZZZ) Mindscape 6

 

Harumasa (ZZZ) Build

Harumasa (ZZZ) Best W-Engine

The percentage indicates the performance of the W-engine in Damage Boost.

Other than Harumasa’s signature W-engine, The Brimstone is a good alternative.

Harumasa (ZZZ) Best Disk Drives

General Burst Build I

100%

General Burst Build II

100%

Harumasa (ZZZ) Disk Drives’ Main Stats & Sub Stats

disk-drives-slot-4
Slot 4

Crit Rate

disk-drives-slot-5
Slot 5

ATK%/Electric/PEN

disk-drives-slot-6
Slot 6

ATK%

Main Stats

Crit Rate(75% at max) > Crit DMG > ATK% > PEN

Sub Stats

The best Drive Disc  is Thunder Metal, as Harumasa should team with Qingyi. But if your team doesn’t include other Electric characters to assist in triggering Shocking, relying solely on Harumasa to activate Shocking can be a bit difficult. In this case, the Hormone Punk 4-piece set offers slightly better coverage in actual combat compared to Thunder Metal.

For the 2-piece set, choose based on your stats:

  • If your crit rate is insufficient, go with Woodpecker.
  • If your crit damage is lacking, go with Branch & Blade Song.

When building Harumasa, please make sure that the Crit Rate on character interface shouldn’t exceed 75%. For the main stat options:

  • Slot 4: Crit Rate/Crit DMG (Beware of Crit Rate exceeds 75%)
  • Slot 5: ATK% or Electro DMG% or PEN Ration
  • Slot 6: ATK%.
For sub stat, like general Attack-type character, the priority is Crit Rate/Crit DMG then ATK% then PEN.
Harumasa (ZZZ) Team

Harumasa (ZZZ) Burst Teams

TBA

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