A Tier
Prune is a 4-star Anemo Catalyst character from Mondstadt. Her converted Banehunter Oathhammer activates Tolling Rally, increasing other nearby party members’ damage according to her ATK above 2,000.
Support build: Secure enough Energy Recharge to maintain her 70-Energy Burst, then build ATK. Use ATK% / ER Sands, ATK% Goblet and ATK% Circlet. Add CRIT Rate when using Favonius Codex.
ATK target: Tolling Rally reaches its 50% cap at 4,000 ATK when the buff is applied. This includes active buffs; do not sacrifice Burst uptime just to reach the cap on the character screen.
Talent priority: Burst > Skill. Level Normal Attack only if Prune spends time attacking on field. The support bonus itself comes from her ascension passive and ATK, rather than talent level.
Level 90 base stats: 9,679 HP · 221 ATK · 580 DEF. Ascension stat: 24% ATK.
Birthday | November 20 |
|---|---|
Full Name | Prune |
Nation | Mondstadt |
Sex | Female |
Rarity | |
Weapon | Catalyst |
Element | Anemo |
Constellation | Turris Venefica |
Special Dish | Spinning Special |
Release Version | 6.6 |
| 1-Hit DMG | 87.5% |
|---|---|
| 2-Hit DMG | 86.9% |
| 3-Hit DMG | 122.4% |
| Charged Attack DMG | 240.3% |
| Charged Attack Stamina Cost | 50 |
| Plunge DMG | 112.3% |
| Low/High Plunge DMG | 224.6%/280.6% |
Normal Attack: Prune swings her hammer up to three times, dealing Anemo damage.
Charged Attack: An upward hammer swing deals Anemo damage and consumes 50 Stamina.
Plunging Attack: Deals Anemo damage on the way down and AoE Anemo damage on landing.
| Ring-A-Ding-Ding! Hexhunter Chime DMG | 301.4% |
|---|---|
| Clang Clang! Witch-tribution Comes! DMG | 368.2% |
| CD | 15s |
The first Skill hit deals Anemo damage. If it triggers Swirl or Stellar Swirl, Prune gains access to Clang Clang! Witch-tribution Comes! for 6 seconds.
Use the converted follow-up during that window to hit with the element involved in the reaction. A converted hammer hit activates Tolling Rally after unlocking her fourth-ascension passive. The Skill cooldown is 15 seconds.
| Skill DMG | 174.5% |
|---|---|
| Witchlure Bell DMG | 126.8% |
| Hunter-Seeker Mode Duration | 12s |
| CD | 18s |
| Energy Cost | 70 |
Prune deals Anemo damage around herself, then the Witchlure Bell follows the active character in Hunter-Seeker mode. It periodically deals AoE Anemo damage counted as Elemental Burst damage.
The base duration is 12 seconds, with an 18-second cooldown and a 70-Energy cost. Her first-ascension passive can summon a converted hammer when the Bell triggers Swirl or Stellar Swirl; this helps refresh her support effect. C6 extends the Bell duration by 4 seconds.
When the Hunter-Seeker Bell hits and triggers Swirl or Stellar Swirl, it also summons a converted Banehunter Oathhammer. This hit deals 150% of Prune’s ATK in the corresponding element and counts as Burst damage.
A converted hammer hit grants other nearby party members Tolling Rally for 5 seconds. Their Normal, Charged, Plunging, Skill and Burst attacks gain 0.025% damage per point of Prune’s ATK above 2,000, capped at 50%.
The ATK value is checked when the effect is applied. At 3,000 ATK the bonus is 25%; at 4,000 ATK it reaches 50%. The effect is for other party members, so Prune does not gain her own Tolling Rally damage bonus.
Crafting Character Talent Materials has a 10% chance to award one additional regional talent material of the same rarity. Base materials are excluded.
Complete Witch’s Homework: Of What Is Contested to unlock Prune’s Hexerei status. A party with at least two Hexerei characters gains Hexerei: Secret Rite.
When a Hexerei teammate affected by Tolling Rally triggers an elemental reaction, Prune gains 60% ATK for 5 seconds. If the reaction is Swirl or Stellar Swirl, the triggering character also gains 30% ATK for 5 seconds. These bonuses require both the unlocked rite and a qualifying party.
Constellation 1
A converted Banehunter Oathhammer hit restores 2 Energy to Prune, with a 1.8-second trigger interval.
Constellation 2
While the Bell is in Hunter-Seeker mode, Prune gains 10% ATK. Bell hits and converted hammer hits add 5% ATK at a time, up to a total increase of 40%. Recasting the Burst removes the previous instance of this effect.
Constellation 3
Raises the level of The Bell Tolls! The Hunt Is On! by 3, up to level 15.
Constellation 4
After a converted hammer hits, it ricochets to a nearby opponent and deals 80% of Prune’s ATK in the corresponding element.
Constellation 5
Raises the level of Ring-A-Ding-Ding! Hexhunter Chime by 3, up to level 15.
Constellation 6
Hunter-Seeker mode lasts 4 seconds longer. When a party member affected by Tolling Rally triggers any elemental reaction, Prune and the other currently active characters affected by Tolling Rally gain 350 ATK for 5 seconds.
Use Skill to trigger Swirl or Stellar Swirl, then land the converted follow-up to activate Tolling Rally. Keep her Burst available so the Bell can continue producing converted hammer hits.
Prioritize sufficient ER before stacking ATK. ATK% weapons and temporary ATK buffs help approach the 4,000-ATK support cap. Exact ER requirements depend on teammates, Favonius triggers and rotation length.
Catalyst · ATK%
Oathsworn Eye combines an ATK% secondary stat with a temporary ER increase after using Skill. It fits Prune’s ATK support build when you already own this event weapon.
Use Skill before collecting particles and casting Burst. This is a past event reward, so it is not available from ordinary crafting or wishes.
Catalyst · Energy Recharge
Favonius Codex supplies ER and creates neutral particles when Prune scores a CRIT hit while on field. Add enough CRIT Rate to trigger its passive reliably.
It helps team Energy, but its lower ATK makes the full Tolling Rally cap harder to reach. Choose Burst reliability when the team cannot sustain its rotation.
Catalyst · ATK%
Skyward Atlas offers high Base ATK and an ATK% secondary stat. Use this option if you already have it and can supply enough ER through artifacts and teammates.
Prune’s main support goal is ATK and Burst uptime. Do not assume the weapon’s Normal Attack-triggered cloud will activate while she is off field.
Main stats: ATK% / ER Sands, ATK% Goblet, ATK% Circlet. Substats: ER until Burst is ready each rotation, then ATK%; CRIT Rate is useful for Favonius Codex.
For an Anemo carry such as Varka, Noblesse Oblige offers a party ATK buff when no other teammate is using it. Viridescent Venerer cannot reduce Anemo resistance; use it to support a teammate who deals damage in a swirlable element.
ATK% / ER · ATK% · ATK%
(2) Elemental Burst DMG +20%.
(4) Casting Burst grants the party 20% ATK for 12 seconds. Multiple copies of this set bonus do not stack.
Use this when supporting an ATK-scaling damage dealer and the party has no other Noblesse holder.
Choose Viridescent Venerer when the team needs resistance reduction for Pyro, Hydro, Electro or Cryo damage. Trigger the relevant Swirl while Prune is on field before switching out.
ATK% / ER · ATK% · ATK%
(2) Anemo DMG Bonus +15%.
(4) Swirl damage increases by 60%, and the element involved in Swirl has its enemy resistance reduced by 40% for 10 seconds.
In the Furina lineup below, Swirl Hydro on field to support Furina’s damage. Reapply the effect when needed. This set does not shred Anemo resistance.
Varka / Prune / Nicole / Durin
Prune uses an ATK support build. View this team guide ↗
Varka takes the main damage window. Establish the team buffs first, then keep Prune’s converted hammer hits refreshing Tolling Rally during his attacks.
Prune provides ATK-based damage support. Trigger a reaction, land the converted Skill follow-up, then use Burst to keep the Bell active. Her additional Hexerei bonuses require the unlocked rite and two Hexerei characters.
Nicole supports the damage window with her defensive and offensive tools. Her Pyro application provides an element that Prune can Swirl and convert her hammer into.
Durin supplies off-field Pyro damage and application. This gives the Anemo characters an element to Swirl; maintain his Skill and Burst as Energy allows.
Varka / Prune / Furina / Vodyanitsa
Prune uses an ATK support build. View this team guide ↗
Varka takes the main damage window. Establish the team buffs first, then keep Prune’s converted hammer hits refreshing Tolling Rally during his attacks.
Prune provides ATK-based damage support. Trigger a reaction, land the converted Skill follow-up, then use Burst to keep the Bell active. Her additional Hexerei bonuses require the unlocked rite and two Hexerei characters.
Furina supplies off-field Hydro damage and a party damage bonus through Fanfare. Hydro gives Prune a swirlable element; use on-field Hydro Swirl if Prune carries Viridescent Venerer.
Vodyanitsa supplies Hydro support and healing. Keep the team healthy for Furina’s HP-based mechanics and maintain the support rotation before Varka’s damage window.
Rank | Req Lv | Cost | Mat#1 | Mat#2 | Mat#3 | Mat#4 | ||||
|---|---|---|---|---|---|---|---|---|---|---|
1 | 20 | 20,000 | Vayuda Turquoise Sliver × 1 | — | Winter Icelea × 3 | Treasure Hoarder Insignia × 3 | ||||
2 | 40 | 40,000 | Vayuda Turquoise Fragment × 3 | Radiant Antler × 2 | Winter Icelea × 10 | Treasure Hoarder Insignia × 15 | ||||
3 | 50 | 60,000 | Vayuda Turquoise Fragment × 6 | Radiant Antler × 4 | Winter Icelea × 20 | Silver Raven Insignia × 12 | ||||
4 | 60 | 80,000 | Vayuda Turquoise Chunk × 3 | Radiant Antler × 8 | Winter Icelea × 30 | Silver Raven Insignia × 18 | ||||
5 | 70 | 100,000 | Vayuda Turquoise Chunk × 6 | Radiant Antler × 12 | Winter Icelea × 45 | Golden Raven Insignia × 12 | ||||
6 | 80 | 120,000 | Vayuda Turquoise Gemstone × 6 | Radiant Antler × 20 | Winter Icelea × 60 | Golden Raven Insignia × 24 |
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