Tirion Fordring Build Guide

SS Tier Cost [cost]

LeaderLeader

AllianceAlliance

SingleTargetOne – Target

MeleeMelee

tirion-fordring_body

Tirion Fordring Overview

A hammer of CLEAVING, a hand of HEALING, and ARMOR of believing. What more do you need?

Level: 1

HitPoints Health

const MINIhp = 700; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });

Damage Damage

const MINIdmg = 120; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });

areaDamage Area Damage

-

DamageSec DPS

const MINIdmg4 = 120; const MINIaspd4 = 1.8; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });

HealAlly Healing

const MINIhealing = 160; const mini_healing = document.getElementById('mini'); const HealingValue = document.getElementById('HealingValue'); mini_hp.addEventListener('input', updateHealing); function updateHealing(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currenthealing = Math.round(MINIhealing * levelMultiplier); HealingValue.textContent = `${currenthealing}`; } updateHealing({ target: mini_healing });

AttackSec Attack Speed

1.8

Ranged Range

-

Movement Speed

Medium (2)

Duration Duration

-

Radius Radius

-

Tirion Fordring Abilities

 Leader

Holy Light

Heals all nearby friendly units.

Melee

Melee

Strong vs Ranged units.

SingleTarget

One-Target

Strong vs AoE units.

Armored

Armored

50% Physical damage reduction.

Healer

Healer

Heals friendly units.

Tank

Tank

High health unit. Good at soaking Tower damage

Tirion Fordring Talent

Tirion Fordring_divine_shield
Best Talent

Divine Shield

Gain a magical shield at 30% health, absorbing all damage for 5 seconds.

Tirion Fordring_talent_consecrate

Consecrate

Regularly consecrate the ground, Damaging enemies within.

Tirion Fordring_by_the_light

By The Light

Heal the primary target for twice as much.

Tirion Fordring Best Build

Tirion Fordring has 2 fixed Alliance slots and 1 Tank slot. The bottom 3 slots are chosen from 8 options: Unbound, Cycle, Ranged, Alliance, Squad, Flying, Spell, Siege, excluding Elemental and Fast slots.

Tirion Fordring General Build

Looking at the 2 Alliance slots, the first choices should be the two S-tier units from his faction, Gryphon Rider and S.A.F.E. Pilot.

Gryphon Rider itself is very suitable for slow advancement as a versatile output. With Tirion Fordring, even if it suffers some damages, it can be healed immediately. S.A.F.E. Pilot needs no further explanation, it’s an all-around troops. With the Fortification talent, the Footmen, a unit that players with little to medium in-game purchases generally wouldn’t nurture, becomes extraordinarily tough when paired with Tirion Fordring, forming a very tanking team. Looking at the bottom 3 slots, for Tirion Fordring’s advancing formation, the priority of choosing is different from other leaders.

Ranged units is definitely the first choice, after all, he doesn’t have an Elemental slot. Appearing in this position, the first choice is undoubtedly the strongest advancing back-line unit, Necromancer. The skeletons it summons can also take advantage of Tirion Fordring’s group healing ability. The little skeletons can also slow down enemy units to increase Tirion Fordring’s survival rate. The Dark Iron Miner can help Tirion Fordring better control distant gold mine resources. With the Dark Iron Armaments talents, it can also follow Tirion Fordring to resist towers and play a residual role. Lastly, there’s the Murloc Tiderunner (with the Safety Bubble talent).

tirion_fordring
Tirion Fordring
gryphon-rider_body
Gryphon Rider
safe-pilot_body.png
S.A.F.E. Pilot
footmen_body
Footmen
Murloc-tidehunters_body
Murloc Tidehunters
necromancer_body
Necromancer
dark-iron-miner_body
Dark Iron Miner
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