Necromancer Build Guide

S Tier Cost [cost]

TroopTroop

UndeadUndead

SquadSquad

RangedRanged

necromancer_body

Necromancer Overview

Endlessly summons Skeletons for protection while piercing through Armor with Elemental shadow bolts.

Level: 1

HitPoints Health

const MINIhp = 400; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });

DamageDamage

const MINIdmg = 190; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });

DamageSec DPS

const MINIdmg4 = 190; const MINIaspd4 = 1.3; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });

AttackSec Attack Speed

1.3

Ranged Range

7.5

Necromancer Abilities

Ranged

Ranged

Attacks enemies from a distance.

SingleTarget

One-Target

Strong vs AoE units.

Elemental

Elemental

Deals elemental damage. Strong vs Armored.

Reanimate

Summoner

Summons additional units.

Necromancer Talent

cult_of_the_damned

Cult of the Damned

On kill, summon a Skeleton.

jeweled_skulls
Best Talent

Jeweled Skulls

Summon Skeletal Mages instead of Skeletons.

breath_of_the_dying

Breath of the Dying

On death, summon 5 Skeletons.

Necromancer Best Build

In the Bloodmage Thalnos lineup, the top has 2 fixed Undead slots and 1 Spell slot, and the bottom 3 slots are chosen from 7 options from Elemental, Cycle, Tank, Unbound, Squad, Fast, and Undead. The Bloodmage Thalnos’s team does not have Siege Damage, Flying, or Ranged slots.

Build Explanation

The build of the Bloodmage Thalnos is constructed around the front-line. As a squishy back-line unit that benefits more the longer it survives, it is necessary to carry a Tank. Therefore, when the Undead slot does not need to carry a functional unit, it can carry a combination of the Necromancer and Abomination, or the Necromancer and Ghoul. Carrying the Abomination in the front line is more stable, and the Abomination can also restrain the opponent’s back line, but the cost of Abomination is high and more suitable for PvE situations. Elemental and Unbound slots can still be the first choice and carry the S.A.F.E. Pilot and Whelp Eggs. The choice of carrying the Harpies in the Squad/Fast slot or the Gryphon Rider in the Cycle slot is also common, which can make up for the lack of output to single high-health targets. Blizzard is very powerful, securing the position of the strongest spell card.

bloodmage_thalnos
Bloodmage Thalnos
necromancer_body
Necromancer
Abomination_body
Abomination
Blizzard_body
Blizzard
S.A.F.E. Pilot Build
S.A.F.E. Pilot
harpies_body
Harpies
gryphon-rider_body
Gryphon Rider
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