Abomination Build Guide

S Tier Cost [cost]

TroopTroop

UndeadUndead

AreaOfEffectAoE

MeleeMelee

Abomination_body

Abomination Overview

This Tanky mass of flesh and steel will Hook ranged enemies, drawing them into his Cleave attack.

Level: 1

HitPoints Health

const MINIhp = 3400; const mini = document.getElementById('mini'); const miniValue = document.getElementById('mini-value'); const minidata = document.getElementById('minidata'); mini.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; miniValue.textContent = selectedLevel; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini });

DamageDamage

-

areaDamage Area Damage

const MINIdmg = 170; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.floor(MINIdmg * levelMultiplier+0.9); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });

DamageSec DPS

const MINIdmg4 = 170; const MINIaspd4 = 2.5; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });

HealAlly Healing

-

AttackSec Attack Speed

2.5

Ranged Range

-

Movement Speed

Slow (1.5)

Duration Duration

-

Radius Radius

-

Abomination Abilities

Melee

Melee

Strong vs Ranged units.

AreaOfEffect

AoE

Strong vs Squad units.

Ambush

Hook

Hooks ranged enemies

Tank

Tank

High health unit. Good at soaking Tower damage

Abomination Talent

noxious_presence

Noxious Presence

Poison nearby enemies every 3 seconds.

cannonball
Best Talent

Cannonball

On deploy and at 50% health, stun nearby enemies for 5 seconds.

fresh_meat

Fresh Meat

After hooking a target, deal double damage on the next attack.

Bloodmage Thalnos Best Build

In the Bloodmage Thalnos lineup, the top has 2 fixed Undead slots and 1 Spell slot, and the bottom 3 slots are chosen from 7 options from Elemental, Cycle, Tank, Unbound, Squad, Fast, and Undead. The Bloodmage Thalnos’s team does not have Siege Damage, Flying, or Ranged slots.

Bloodmage Thalnos General Build

The build of the Bloodmage Thalnos is constructed around the front-line. As a squishy back-line unit that benefits more the longer it survives, it is necessary to carry a Tank. Therefore, when the Undead slot does not need to carry a functional unit, it can carry a combination of the Necromancer and Abomination, or the Necromancer and Ghoul. Carrying the Abomination in the front line is more stable, and the Abomination can also restrain the opponent’s back line, but the cost of Abomination is high and more suitable for PvE situations. Elemental and Unbound slots can still be the first choice and carry the S.A.F.E. Pilot and Whelp Eggs. The choice of carrying the Harpies in the Squad/Fast slot or the Gryphon Rider in the Cycle slot is also common, which can make up for the lack of output to single high-health targets. Blizzard is very powerful, securing the position of the strongest spell card.

bloodmage_thalnos
Bloodmage Thalnos
necromancer_body
Necromancer
Abomination_body
Abomination
Blizzard_body
Blizzard
S.A.F.E. Pilot Build
S.A.F.E. Pilot
harpies_body
Harpies
gryphon-rider_body
Gryphon Rider
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