S Tier Cost [cost]
Troop
Horde
One – Target
Ranged
This headhunter deals massive damage with savage spear throws. Enemies in the air beware!
Level: 1
Health
const MINIhp = 220; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });
Damage
const MINIdmg = 190; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });
Area Damage
-
DPS
const MINIdmg4 = 190; const MINIaspd4 = 1.2; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });
Percent DPS
-
Attack Speed
1.2
Range
9
Speed
Medium (2)
Duration
-
Radius
-
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Ranged
Attacks enemies from a distance.
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One-Target
Strong vs AoE units.
Big Bad Voodoo
Regenerate 10% health every second.
Headhunting
On kill, increase Attack and Movement speed by 10%. Stacks to 50%.
Serpent Sting
Gain Poison.
Cairne Bloodhoof has 2 fixed Horde slots and 1 Ranged slot. The bottom 3 slots are chosen from 8 options: Elemental, Cylce, Horde, Fast, Flying, Squad, Siege, Spell, excluding Tank and Unbound slots.
Looking at the 2 Horde slots first, Cairne Bloodhoof himself has AoE abilities. The Troll Spear Thrower from the Horde, with its ultra-long range and high single-target damage output, can steadily occupy one Horde slot. The ultimate Voodoo talent combined with the Cairne Bloodhoof leader ability ensures survival. The second Horde slot is still recommended to choose the Stonehoof Tauren, which can destroy enemy’s back-line units. The Ranged slot can choose from Necromancer, the most cost-effective Blackrock Pyromancer, or the expensive but powerful Ogre Mage.
Since the top 3 slots all cost around 4, Cycle and Elemental is must-choose for bottom slots. The Cycle slot is recommended for the Murloc Tidehunters, Gryphon Rider, and the Elemental slot is recommended for the S.A.F.E. Pilot, to solve the enemy’s back-line or grab distant chests.
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