A Tier Cost [cost]
Leader
Horde
AoE
Melee
The original Elite Tauren Chieftain
Level: 1
Health
Damage
-
Area Damage
DPS
Healing
-
Attack Speed
2.5
Range
-
Speed
-
Duration
-
Radius
-
Earthen Might
Your Horde troops have 20% increased Health.
Melee
Strong vs Ranged units.
AoE
Strong vs Squad units.
Attack Stun
Attack stuns enemies.
Tank
High health unit. Good at soaking Tower damage
Reincarnation
After death, Resurrect at 50% health, once.
Plainsrunning
Move 50% faster and gain the Fast trait.
Aftershock
When Stun expires, affected enemies are Dazed for 5 seconds.
Cairne Bloodhoof has 2 fixed Horde slots and 1 Ranged slot. The bottom 3 slots are chosen from 8 options: Elemental, Cylce, Horde, Fast, Flying, Squad, Siege, Spell, excluding Tank and Unbound slots.
Looking at the 2 Horde slots first, Cairne Bloodhoof himself has AoE abilities. The Troll Spear Thrower from the Horde, with its ultra-long range and high single-target damage output, can steadily occupy one Horde slot. The ultimate Voodoo talent combined with the Cairne Bloodhoof leader ability ensures survival. The second Horde slot is still recommended to choose the Stonehoof Tauren, which can destroy enemy’s back-line units. The Ranged slot can choose from Necromancer, the most cost-effective Blackrock Pyromancer, or the expensive but powerful Ogre Mage.
Since the top 3 slots all cost around 4, Cycle and Elemental is must-choose for bottom slots. The Cycle slot is recommended for the Murloc Tidehunters, Gryphon Rider, and the Elemental slot is recommended for the S.A.F.E. Pilot, to solve the enemy’s back-line or grab distant chests.
Wuthering Waves
Zenless Zone Zero