S Tier Cost [cost]
Troop
Horde
AoE
Ranged
Sometimes you need to light an enemy on fire. She prefers to light them all on fire.
Level: 1
Health
const MINIhp = 220; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });
Damage
-
Area Damage
const MINIdmg = 170; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });
DPS
const MINIdmg4 = 170; const MINIaspd4 = 1.5; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });
Healing
-
Attack Speed
1.5
Range
8
Speed
-
Duration
-
Radius
-
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Ranged
Attacks enemies from a distance.
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AoE
Strong vs Squad units.
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Elemental
Deals elemental damage. Strong vs Armored.
Conflagrate
Splash area is doubled.
Pyroblast
Deal triple damage on the first attack.
Blaze of Glory
Damage and Burn nearby enemies on death.
Rend Blackhand lineup has 2 fixed Blackrock slots and 1 Flying slot on top, and the bottom 3 slots are chosen from 6 options from Elemental, Cycle, Tank, Unbound, Ranged and Squard.
This is a common Blackhand deck. The main advancing units are Blackhand combined with Gryphon Rider or Necromancer for sieging. Harpies and Blackrock Pyromancer can assist in the attack while also taking care of defense. The Quilboar and Whelp Eggs, in combination with the Blackhand team, can distract the opponent’s defense tower or anti-air units before the enemy engages.
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Palworld
Marvel Rivals
Path of Exile 2 (PoE 2)
Path of Exile 2 (POE 2) Classes
Path of Exile 2 (POE 2) Tier list