SS Tier Cost [cost]
Leader
Blackrock
AoE
Flying
Riding dragons before it was coool
Level: 1
Rend Health
const MINIhp = 1200; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });
Gyth Health
const MINIhp2 = 340; const mini_hp2 = document.getElementById('mini'); const minidata2 = document.getElementById('minidata2'); mini_hp2.addEventListener('input', updateMinidata2); function updateMinidata2(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP2 = Math.round(MINIhp2 * levelMultiplier); minidata2.textContent = `${currentHP2}`; } updateMinidata2({ target: mini_hp2 });
Rend DPS
const MINIdmg4 = 140; const MINIaspd4 = 1.7; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });
Gyth DPS
const MINIdmg3 = 320; const MINIaspd3 = 2.4; const mini3 = document.getElementById('mini'); const dpsValue3 = document.getElementById('dpsValue3'); const levelValue3 = document.getElementById('mini-value'); mini3.addEventListener('input', updateDPS3); function updateDPS3(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage2 = Math.round(MINIdmg3 * levelMultiplier); const currentDPS2 = (currentDamage2 / MINIaspd3).toFixed(1); dpsValue3.textContent = `${currentDPS2}`; levelValue3.textContent = `${selectedLevel}`; } // Trigger updateDPS3 function initially updateDPS3({ target: mini3 });
Rend Damage
const MINIdmg = 140; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });
Gyth Damage
const fandmg = 320; const fan_dmg = document.getElementById('mini'); const fandmgdata = document.getElementById('fandmgdata'); fan_dmg.addEventListener('input', updatefandmg); function updatefandmg(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentFANDMG = Math.round(fandmg * levelMultiplier); fandmgdata.textContent = `${currentFANDMG}`; } updatefandmg({ target: fan_dmg });
Rend Range
Melee
Gyth Range
4
Rend Attack Speed
1.7
Gyth Attack Speed
2.4
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Blacken the Skies
Your other Flying troops cost 1 less Gold while Rend is in play (but no less than 2).
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Flying
Strong vs Melee units.
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AoE
Strong vs Squad units.
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Dismounts
Dismounts the mount/vehicle after it's destroyed.
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Elemental
Deals elemental damage. Strong vs Armored.
Flaming Soul
Cast Living Bomb upon dismounting, damaging nearby enemies.
Scale and Steel
Gain Resistant while flying and Armored while dismounted.
Legionnaire
Dismount when first taking damage. The Drake continues fighting.
Rend Blackhand lineup has 2 fixed Blackrock slots and 1 Flying slot on top, and the bottom 3 slots are chosen from 6 options from Elemental, Cycle, Tank, Unbound, Ranged and Squard.
This is a common Blackhand deck. The main advancing units are Blackhand combined with Gryphon Rider or Necromancer for sieging. Harpies and Blackrock Pyromancer can assist in the attack while also taking care of defense. The Quilboar and Whelp Eggs, in combination with the Blackhand team, can distract the opponent’s defense tower or anti-air units before the enemy engages.
About Us
Palworld
Marvel Rivals
Path of Exile 2 (PoE 2)
Path of Exile 2 (POE 2) Classes
Path of Exile 2 (POE 2) Tier list