
This Page provides the Best Venti Build information.
Venti is a bard that seems to have arrived on some unknown wind.
Venti can be a Main DPS or Support in Genshin Impact. His Elemental Burst can gather all monsters together easily.
In Genshin Impact, Venti is a 5 Stars rarity Anemo character currently in B tier.
Age/Birthday | June 16th |
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Full Name | N/A |
Nation | Mondstadt |
Sex | Male |
Rarity | ![]() |
Weapon | Bow |
Element |
Anemo |
Constellation | Carmen Dei |
Special Dish | A Buoyant Breeze |
Release Date | Sep 28, 2020 |

Venti Normal Attack
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| 1-Hit DMG | |
| 2-Hit DMG | |
| 3-Hit DMG | |
| 4-Hit DMG | |
| 5-Hit DMG | |
| 6-Hit DMG | |
| Aimed Shot | |
| Fully-Charged Aimed Shot | |
| Plunge DMG | |
| Low/High Plunge DMG | |
| Windsunder Arrow DMG | |
Performs up to 6 consecutive shots with a bow.
Performs a more precise Aimed Shot with increased DMG.
While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Hexerei: Secret Rite
While the Stormeye created by the Elemental Burst Wind’s Grand Ode is active, Venti will gain additional buff effects:
· Venti’s Normal Attacks will be converted into enemy-piercing Windsunder Arrows that deal even more Anemo DMG to opponents along the path.
· When Venti’s Normal Attacks hit opponents, Stormeye’s duration is increased by 1s, and its CD is increased by 0.5s. This effect can be triggered once every 0.1s and up to 2 times after each use of the Elemental Burst Wind’s Grand Ode.

Venti Elemental Skill
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Level:
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| Press DMG | |
| Press CD | |
| Hold DMG | |
| Hold CD | |
O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky!
Press: Summons a Wind Domain at the opponent’s location, dealing AoE Anemo DMG and launching opponents into the air.
Hold: Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air. After unleashing the Hold version of this ability, Venti rides the wind into the air.
Opponents hit by Skyward Sonnet will fall to the ground slowly.

Venti Elemental Burst
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Level:
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Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in objects and opponents and deals continuous Anemo DMG.
Elemental Absorption:
If Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use.

Embrace of Winds
Learned at 1st Ascension
Holding Skyward Sonnet creates an upcurrent that lasts for 20s.

Stormeye
Learned at 4th Ascension
Regenerates 15 Energy for Venti after the effects of Wind’s Grand Ode end.
If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element.

Windrider
Utility Passive
Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Temporal Wind’s Eulogy
Witch’s Eve Rite
After completing Witch’s Work: On the Waking of Wind, Venti will become a Magic character. When the party includes at least 2 Magic characters, you will gain the Magic: Secret Rite effect, which enhances Magic characters.
While the Stormeye created by the Elemental Burst Wind’s Grand Ode is active, for 4s after a nearby active character triggers a Swirl reaction, that character’s DMG is increased by 50%, and the Stormeye deals 135% of its original DMG.

Splitting Gales
Venti Constellation Level 1
Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow’s DMG.
Additionally, 2 extra arrows that track opponents will be fired per Windsunder Arrow, each dealing 20% of the original arrow’s DMG. This effect can be triggered once every 0.25s.

Breeze of Reminiscence
Venti Constellation Level 2
Skyward Sonnet decreases opponents’ Anemo RES and Physical RES by 24% for 10s.
Additionally, after unleashing the Elemental Burst Wind’s Grand Ode, Venti gains the Wherever a Breeze Blows effect, and the cooldown for his Elemental Skill Skyward Sonnet is reset. After a Windsunder Arrow hits an opponent, there is also a 25% chance for Venti to gain the Wherever a Breeze Blows effect.
Wherever a Breeze Blows
When pressing to unleash the Elemental Skill Skyward Sonnet, 300% of the original amount of DMG is dealt. This effect lasts for 15s and is removed after Venti presses to use the Elemental Skill Skyward Sonnet.

Ode to Thousand Winds
Venti Constellation Level 3
Increases the Level of Wind’s Grand Ode by 3.
Maximum upgrade level is 15.

Hurricane of Freedom
Venti Constellation Level 4
After unleashing his Elemental Skill Skyward Sonnet or Elemental Burst Wind’s Grand Ode, Venti and his own active party members gain a 25% Anemo DMG Bonus for 10s.

Concerto dal Cielo
Venti Constellation Level 5
Increases the Level of Skyward Sonnet by 3.
Maximum upgrade level is 15.

Storm of Defiance
Venti Constellation Level 6
Targets who take DMG from Wind’s Grand Ode have their Anemo RES decreased by 20%.
If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.
Additionally, the DMG Venti deals to these opponents will gain a CRIT DMG Bonus of 100%.
Venti Best Weapon – Support
A part of the “Millennial Movement” that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the “Millennial Movement: Farewell Song” effect for 12s. “Millennial Movement: Farewell Song” increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20/25/30/35/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the “Millennial Movement,” buffs of the same type will not stack.
CRIT Hits have a 60%/70%/80%/90%/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s/10.5s/9s/7.5s/6s.
Venti Best Artifacts – Support
Main Stats
Sand – EM
Goblet – EM
Circlet – EM
Sub Stats
ER = EM > ATK% > Crit Rate = Crit Dmg
2-Pc: Anemo DMG Bonus +15%
4-Pc: Increases Swirl DMG by 60%. Decreases opponent’s Elemental RES to the element infused in the Swirl by 40% for 10s.
Venti Best Weapon – Main DPS
For 12s after triggering a Swirl reaction, ATK increases by 24% / 30% / 36% / 42% / 48% . In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character’s Charged Attacks is increased by 20%/48% / 25%/60% / 30%/72% / 35%/84% / 40%/96% and Elemental Burst DMG dealt is increased by 10%/24% / 12.5%/30% / 15%/36% / 17.5%/42% / 20%/48% .
Venti Best Artifacts – Main DPS
Main Stats
Sand – ATK%
Goblet – Anemo DMG
Circlet – Crit Rate or Crit Dmg
Sub Stats
Crit Rate = Crit Dmg > ATK% > ER
2-Pc: Anemo DMG Bonus +15%
4-Pc: When Charged Attacks hit opponents, the equipping character’s Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.
Venti Premium Team
Venti is a Main DPS in this team. Venti DPS build is used.
Support
Durin
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Durin gains either the “Confirmation of Purity” or “Denial of Darkness” state through his Elemental Skill, and his Elemental Burst will also take on different forms depending on which state he is in. The “Confirmation of Purity” state focuses on support utility, providing continuous Off-field Pyro DMG while causing nearby party members, when they trigger Burning, Overloaded, Pyro Swirl, or Pyro Crystallize on enemies, or deal Pyro DMG or Dendro DMG to enemies affected by Burning, to reduce those enemies’ Pyro RES and the RES of the corresponding element. The “Denial of Darkness” state focuses on Durin’s own damage output, providing higher-damage Off-field Pyro DMG and further increasing Durin’s reaction damage in Vaporize or Melt teams. Additionally, when Durin is teamed up with a Hexerei character, both of the above effects will be further strengthened.
Rank | Req Lv | Cost | Mat#1 | Mat#2 | Mat#3 | Mat#4 | ||||
|---|---|---|---|---|---|---|---|---|---|---|
1 | 20 | 20000 | Vayuda
Turquoise
Sliver x 1 | Cecilia x 3 | Slime Condensate x 3 | |||||
2 | 40 | 40000 | Vayuda Turquoise Fragment x 3 | Hurricane Seed x 2 | Cecilia x 10 | Slime Condensate x 15 | ||||
3 | 50 | 60000 | Vayuda Turquoise Fragment x 6 | Hurricane Seed x 4 | Cecilia x 20 | Slime Secretions x 12 | ||||
4 | 60 | 80000 | Vayuda Turquoise Chunk x 3 | Hurricane Seed x 8 | Cecilia x 30 | Slime Secretions x 18 | ||||
5 | 70 | 100000 | Vayuda Turquoise Chunk x 6 | Hurricane Seed x 12 | Cecilia x 45 | Slime Concentrate x 12 | ||||
6 |
80 | 120000 | Vayuda Turquoise Gemstone x 6 | Hurricane Seed x 20 | Cecilia x 60 | Slime Concentrate x 24 |
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