Jiyan equipped with Broadblade for the fight. Jiyan is one of the 5 Stars Aero characters in Wuthering Waves.
Jiyan Skills
Jiyan Skills Priority
Resonance Liberation
Forte Circuit
Resonance Skill
Intro Skill
Basic Attack
Jiyan Basic Attack
DMG Multiplier
Base Attack Lv:
Basic Attack Jiyan performs up to 5 consecutive attacks, dealing Aero DMG.
Heavy Attack Jiyan consumes Stamina to thrust forward, dealing Aero DMG.
Heavy Attack: Windborne Strike Hold the Basic Attack during Heavy Attack to cast Windborne Strike after the Heavy Attack ends, dealing Aero DMG.
Heavy Attack: Abyssal Slash Release the Basic Attack during the Heavy Attack to cast Abyssal Slash after the Heavy Attack ends, dealing Aero DMG.
Mid-air Attack Jiyan consumes Stamina to perform a Mid-Air Plunging Attack, dealing Aero DMG. After the Plunging Attack, use Basic Attack to perform a follow-up attack, dealing Aero DMG.
Mid-air Attack: Banner of Triumph After casting the Heavy Attack Windborne Strike or the Resonance Skill Windqueller in the air, Jiyan can perform a mid-air attack, dealing Aero DMG.
Dodge Counter Use a Basic Attack after a successful Dodge to attack the target, dealing Aero DMG.
Jiyan Resonance Skill
DMG Multiplier
Resonance Skill Lv:
Dash forward a certain distance, dealing Aero DMG.
Can be cast in the air.
Jiyan Resonance Liberation
DMG Multiplier
Resonance Liberation Lv:
After releasing Emerald Storm: Prelude, Jiyan enters Qingloong Mode.
Qingloong Mode Jiyan has increased Anti-interruption; Basic Attack, Heavy Attack and Dodge Counter are replaced with Heavy Attack Lance of Qingloong.
Heavy Attack: Lance of Qingloong Perform up to 3 continuous attacks, dealing Aero DMG, considered as Heavy Attack damage.
Jiyan Forte Circuit
DMG Multiplier
Forte Circuit Lv:
When casting Resonance Skill Windqueller, if Jiyan has 30 or more ‘Resolve’, he consumes 30 ‘Resolve’ to increase the damage of this Resonance Skill Windqueller by 20%. When Jiyan is in Qingloong Mode, DMG of Resonance Skill Windqueller is increased by 20% and no longer consumes ‘Resolve’.
Resonance Liberation: Emerald Storm: Finale When casting Resonance Liberation Emerald Storm: Prelude, if Jiyan has 30 ‘Resolve’ or more, he will consume 30 ‘Resolve’ to cast Emerald Storm: Finale, dealing Aero DMG, considered as Heavy Attack damage. Emerald Storm: Finale can be cast in mid-air at low altitude.
Resolve Jiyan can hold up to 60 Resolve. Jiyan gains ‘Resolve’ when his Normal Attack Lone Lance hits the target. Jiyan gains ‘Resolve’ when the Intro Skill Tactical Strike hits the target. If Jiyan does not hit a target within seconds, his ‘Resolve’ will gradually decrease.
Increases the DMG Bonus of all Resonance Attributes by 12%/15%/18%/21%/24%. Every time Intro Skill or Resonance Liberation is cast, increases Heavy Attack DMG Bonus by 24%/30%/36%/42%/48%, stacking up to 2 time(s). This effect lasts for 14s.
Increases Energy Regen by 12.8%/16%/19.2%/22.4%/25.6%. When Resonance Skill is released, increases Resonance Liberation DMG by 7%/8.75%/10.5%/12.25%/14%, stacking up to 2 times. This effect lasts for 12s.
Increases ATK by 4%/6.2%/8.4%/10.6%/12.8% upon dealing Basic Attack DMG or Heavy Attack DMG, stacking up to 5 time(s). This effect lasts for 7s and can be triggered 1 time(s) every 1s.
Within 12s after Resonance Skill is released, increases ATK by 3%/3.75%/4.5%/5.25%/6% every 2s, stacking up to 4 time(s). When the number of stacks reaches 12, all stacks will be reset within 1s.
*Calculation is 5 star weapon based on rank 1 stats, 4 star weapon based on rank 5 stats.
In the team, Jiyan holds the role of the primary DPS. With Mortefi’s outro skill, Heavy Attack Damage is enhanced, making Mortefi the ideal choice for Jiyan’s team in the current version. Additionally, Mortefi’s Burning Rhapsody triggers a Coordinated Attack upon the on-field character successfully landing a Heavy Attack on the target. This mechanic significantly amplifies the overall damage output, particularly due to Jiyan’s frequent utilization of heavy attacks.
Jiyan takes on the role of the primary DPS in the team. Nevertheless, Sanhua’s outro skill solely boosts Normal Attack Damage, which doesn’t directly impact Jiyan’s overall damage output. However, Sanhua shines in swiftly swapping between characters and generating energy, which contributes to bolstering the team’s overall damage during combat rotations. Moreover, Sanhua’s RC 6 provides an additional means to amplify the team’s damage potential. This effect increases ATK by 10% for all team members, lasting 20 seconds and allowing for stacking up to 2 times. The triggering condition for this effect is the detonation of an Ice Prism or a Glacier.
In the team, Jiyan assumes the role of the primary DPS. Aalto’s outro skill boosts Aero Damage, making him a suitable choice for Jiyan’s team in the present version. Nonetheless, Aalto struggles with generating Concerto Energy, which detrimentally affects the team’s overall performance.