A Tier Cost [cost]
Troop
Alliance
AoE
Spell
Bathe friend and foe in holy light, Healing allies and damaging enemies to turn the tide of battle!
Level: 1
Health
-
Damage
-
Area Damage
DPS
-
Healing
Attack Speed
-
Range
-
Speed
-
Duration
-
Radius
5
Spell
Cast anywhere on the map.
AoE
Strong vs Squad units.
Elemental
Deals elemental damage. Strong vs Armored.
Inner Fire
Affected allies gain Armored and Resist for 5 seconds.
Renew
Also adds a heal over time to allies.
Amplify Magic
Effects are doubled on all Elemental minis.
Holy Nova lineup has 2 fixed Blackrock slots and 1 Elemental slot on top, and the bottom 3 slots are chosen from 7 options from Flying, Cycle, Ranged, Unbound, Spell, Blackrock, and Fast. The team does not have Siege Damage, Tank, or Squad units.
For the three slots below the General Drakkisath, it is recommended to pair a Spell slot with the Amplify Magic talent’s Holy Nova, which is an underused spell. However, after purchasing the Amplify Magic talent, which doubles the effect on Elemental targets, it works very well with the General Drakkisath’s Elemental team and can better restrict the opponent’s Elemental units.
The Whelp Egg can also be replaced with a Fire Elemental as needed to alleviate the pressure on the General Drakkisath’s front row.
When the General Drakkisath and Fire Elemental are in the double front row, the Gryphon Rider needs to keep up with the anti-air defense in time. Of course, if you’re not accustomed to carrying spells or haven’t practiced with the unpopular Holy Nova, or if you’ve chosen the wrong talent, you can also change the Spell slot to something like Unbound.
Wuthering Waves
Zenless Zone Zero