A Tier Cost [cost]
Troop
Horde
Squad
Melee
A cheap aerial unit that specializes in bathing the ground in flame while Flying above Melee enemies.
Level: 1
Health
Damage
-
Area Damage
DPS
Healing
-
Attack Speed
2.5
Range
6.5
Speed
Medium (2)
Duration
2.5
Radius
-
Flying
Strong vs Melee units.
AoE
Strong vs Squad units.
Bombard
Attacks ground enemies only.
Cycle
2 cost or less for more Mini plays!
Elemental
Deals elemental damage. Strong vs Armored.
Flaming Pitch
Flaming pool reduces enemy’s speed by 30%.
Enchanted Vials
Increase the size of the flaming pool by 30%.
Fiery Surplus
“Accidentally” leave vials on the ground, Burning nearby enemies that touch them.
Grommash Hellscream has 2 fixed Horde slots and 1 Squad slot. The bottom 3 slots are chosen from 7 options: Unbound, Cycle, Ranged, Fast, Flying, Spell, Horde, excluding Elemental, Tank, and Siege Damage slots.
For the Horde slots, the preferred choices are the Stonehoof Tauren and Darkspear Troll. For the Squad slot, the preferred choice is the Harpies. These are all high-quality units. For the bottom 3 slots, Unbound, Cycle, and Ranged are recommended, with Spells depending on your needs. For the Unbound slot, the S.A.F.E. Pilot is the first choice. For the Cycle slot, the choices are still Griffin, Murloc Tidehunters, and Quilboar. For the Ranged slot, Necromancer, Blackrock Pyromancer and Frostwolf Shaman are all options.
Grommash Hellscream, in particular, needs to pay attention to positioning. He needs other troops to provide him with enough cover to successfully attack the target.
Wuthering Waves
Zenless Zone Zero