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Class Information

Witch

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Primary Attribute:

Witch Overview

The Witch class in Path of Exile 2 embodies an Intelligence-based archetype, adept in the dark arts and occult powers. Positioned at the top of the passive skill tree, the Witch gains immediate access to a wealth of Intelligence nodes, enhancing her abilities in Spell Damage, Minion Damage, and Energy Shield, among others. This strategic location on the tree enables her to excel in casting potent spells, summoning an army of undead minions, and wielding Chaos-based effects like poison and contagion to wreak havoc on enemies.

As a master of necromantic magic, the Witch specializes in raising undead allies and inflicting severe Chaos damage to control and dismantle her foes. Path of Exile 2 introduces numerous gameplay adjustments and balance improvements to support the summoning playstyle, bringing smoother mechanics and new features that deepen her role as a formidable summoner. With these changes, the Witch becomes an even more compelling choice for players seeking a powerful caster with dark, necromantic powers at her disposal.

Witch Mechansim

Spirit

In Path of Exile 1, minion skills were restricted by fixed summoning limits, constraining the number of minions players could control. Path of Exile 2 introduces the Spirit mechanic, a fresh resource specifically dedicated to summoning minions.

Spirit acts as a reserveable resource, fueling abilities such as auras and, for the Witch, her powerful summoning skills. As players progress through levels, acquire upgraded gear, and complete quests, their Spirit pool grows, enabling the Witch to command a larger, more formidable army of minions. This scalable resource brings added flexibility to the Witch’s summoning potential, allowing for strategic customization and expanded minion control as her power develops.

Summon Auto-Revive and Commands

A key improvement for summoners in Path of Exile 2 is the new auto-revive feature for most summon skills. This change brings a significant quality-of-life upgrade, allowing minions to automatically return to action after being defeated, sparing the player from needing to resummon them continuously. However, certain summon skills create temporary minions, which will not auto-revive upon death, retaining their transient nature for tactical flexibility.

Additionally, Path of Exile 2 introduces a Commands system, adding a new layer of control over summoned minions. This feature allows players to direct their minions’ actions more precisely, whether instructing them to move to specific locations, target particular enemies, or interact with objects like doors. Some summon skills even come with unique effects that players can activate through commands, making minions more responsive and adaptive to combat situations.

Sceptre

The Sceptre is set to become the Witch’s signature weapon in Path of Exile 2, enhancing her abilities as a powerful summoner. These weapons not only grant a skill of their own but also significantly boost the wielder’s Spirit, a crucial resource for summoning minions. Early in the game, at levels 1 and 2, the Sceptre serves as a key tool, enabling the Witch to start building her minion army quickly. For instance, early-game Sceptres come equipped with the Skeletal Warrior Minion skill, along with a base amount of 100 Spirit, ensuring that the Witch can summon without draining resources—similar to how a Sorceress can cast Fireball without using mana.

As players advance, Sceptres become even more potent, offering increased base Spirit and access to more powerful summoning skills. Crafting possibilities may also allow players to add modifiers that enhance the Sceptre’s Spirit capacity, making it an indispensable weapon for maintaining a vast and resilient army of minions throughout the game.

Witch Skills

Contagion

T1 Active Skill

AoE, Duration, Chaos
Level: 2
Cost: 11 Mana
Cast Time: 1.00 sec
Requires: Level 3
 
Afflicts a single enemy with a debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the minion or explosion to spread Contagion on hit.
 
Deals 1.8 base Chaos Damage per second
Spell damage modifiers also apply to debuff Damage over Time
Increasing damage by 100% for each debuff transmitted, up to a maximum of 300%
Debuff lasts for 5 seconds
The Infection radius is 1.7 metres
 
Skills can be managed in the Skills Panel.

Skeletal Warrior

T1 Active Skill

Persistent
Level: 1
Reservation: 60 Spirit
Requires: Level 1
 
Summons Reviving Skeletal Warriors.
 
+2% to all Elemental Resistances
 
Skills can be managed in the Skills Panel.

Skeletal Sniper

T1 Active Skill

Persistent
Level: 1
Reservation: 90 Spirit
Requires: Level 1
 
Summons long ranged, Reviving Skeletal Snipers that can fire a gas arrow on command.
 
Skills can be managed in the Skills Panel.

Unearth

T1 Active Skill

Minion, AoE, Physical, Duration
Level: 1
Cost: 10 Mana
Cast Time: 0.95 sec
Critical Strike Chance: 15.00%
Requires: Level 1
 
Raises spikes of bone from earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short-lived bone construct Minions that fight for you.
 
Deals 4 to 6 Physical Damage
Limit 8 Bone Constructs
Bone Construct duration is 12 seconds
Cone length is 6 metres
 
Skills can be managed in the Skills Panel.

Essence Drain

T3 Active Skill

Projectile, Duration, Chaos, AoE
Level: 3
Cost: 10 Mana
Cast Time: 0.80 sec
Critical Strike Chance: 7.00%
Requires: Level 6, Int 18
 
Fires a Projectile that applies a Chaos damage over time debuff when it hits.
 
Causes 9 to 16 Chaos damage
 
Skills can be managed in the Skills Panel.

Skeletal Arsonist

T3 Active Skill

Persistent, Detonator
Level: 1
Reservation: 90 Spirit
Requires: Level 1
 
Summons bomb throwing, Reviving Skeletal Arsonists that can detonate other Minions on command.
Skills can be managed in the Skills Panel.

Bone Cage

T3 Active Skill

Duration, AoE, Physical, Nova
Level: 2
Cost: 12 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 13.00%
Requires: Level 3
 
Raises a ring of bone spikes around you. The spikes explode when an enemy touches them, damaging and Pinning nearby enemies.
 
Causes 15 to 22 Physical Damage
Hits are Pinning
Pins enemies as though dealing 50% more Damage
Cage radius is 1.8 metres
Explosion radius is 1 meter
Cage duration is 1.6 seconds
 
Skills can be managed in the Skills Panel.

Raise Zombie

T5 Active Skill

Spell, Duration
Level: 4
Cost: 20 Mana
Cast Time: 0.60 sec
Requires: Level 12, Int 25
 
Consumes a Corpse or Power Charge to create a Zombie. Zombies created from Power Charges are empowered for a long duration.
 
Limit 10 Raised Zombies
Base Empower Duration is 30 seconds
Empowered Zombies deal 100% more Damage
Empowered Zombies have 50% more Life
Empowered Zombies have 25% more Movement Speed
 
Skills can be managed in the Skills Panel.

Skeletal Frost Mage

T5 Active Skill

Persistent ,Cold
Level: 7
Reservation: 37 Spirit
Requires: Level 2746 Int
 
Summons Reviving Skeletal Frost Mages that can Freeze themselves on command to slow nearby enemies.
 
Minions from this Skill have +4% to all Elemental Resistances
 
Skills can be managed in the Skills Panel.

Pain Offering

T5 Active Skill

Spell, Buff, Duration, Aura
Level: 6
Cost: 10 Mana
Cast Time: 0.60 sec
Requires: Level 21, 38 Int
 
Impales a Skeleton on a bone spike to empower nearby Minions into a frenzy as long as the spike remains, causing them to use skills more quickly.
 
Limit 1 Pain Offering Spike
Aura grants Minions 30% increased Attack and Cast Speed
Aura grants Minions 38% more Damage
Spike duration is 5 seconds
Aura radius is 6 metres
 
Skills can be managed in the Skills Panel.

Bonestorm

T5 Active Skill

Channelling, Projectile, Physical, AoE
Level: 3
Cost: 15.58 Mana per second
Cast Time: 0.75 sec
Critical Strike Chance: 15.00%
Requires: Level 6, Int 18
 
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies. Shrapnel lodges in enemies hit, causing Attacks against them to deal additional damage. Consumes your Power Charges to cause the spikes to explode on impact, damaging all nearby enemies.
 
Skills can be managed in the Skills Panel.

Detonate Dead

T7 Active Skill

AoE, Fire, Physical
Level: 4
Cost: 15 Mana
Cast Time: 0.80 sec
Critical Strike Chance: 8.00%
Requires: Level 12, Int 25
 
Causes a Corpse to violently explode, damaging surrounding enemies.
 
Skills can be managed in the Skills Panel.

Vulnerability

T7 Active Skill

AoE, Duration, Curse, Physical
Level: 5
Cost: 23 Mana
Cast Time: 0.70 sec
Requires: Level 16, Int 24
 
Curses all targets in an area after a short delay, reducing their Armour.
 
Skills can be managed in the Skills Panel.

Profane Ritual

T7 Active Skill

Chaos, Duration, AoE
Level: 4
Cost: 12 Mana
Cast Time: 1.00 sec
Requires: Level 12, Int 25
 
Marks a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
 
Skills can be managed in the Skills Panel.

Despair

T9 Active Skill

AoE, Duration, Chaos, Curse
Level: 5
Cost: 23 Mana
Cast Time: 0.70 sec
Requires: Level 16, Int 31
 
Curses all targets in an area after a short delay, lowering their Chaos resistance.
 
Skills can be managed in the Skills Panel.

Skeletal Reaver

T9 Active Skill

Persistent
Level: 7
Reservation: 28 Spirit
Requires: Level 27, Int 46
Summons aggressive, Reviving Skeletal Reavers that can enrage on command.
Skills can be managed in the Skills Panel.

Dark Effigy

T9 Active Skill

AoE, Totem, Chaos, Duration, Projectile
Level: 6
Cast Time: 1.00 sec
Requires: Level 21, Int 38
 
Raises a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.
 
Skills can be managed in the Skills Panel.

Bone Offering

T11 Active Skill

Spell, Buff, Duration, AoE, Physical
Level: 3
Cost: 10 Mana
Cast Time: 0.60 sec
Critical Strike Chance: 8.00%
Requires: Level 6, Int 18
 
Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes.
 
Skills can be managed in the Skills Panel.

Skeletal Storm Mage

T11 Active Skill

Persistent
Level: 7
Reservation: 37 Spirit
Requires: Level 27, 46 Int
 
Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on command.
 
Skills can be managed in the Skills Panel.

Hexblast

T11 Active Skill

AoE, Chaos
Level: 11
Cost: 65 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Requires: Level 41, Int 95
 
Detonates Curses on enemies in an area, causing explosions of Chaos damage but removing the curse.
 
Deals 101 to 188 Chaos Damage
Maximum 9 Explosions
Base explosion radius is 1.6 metres
Base wave radius is 2.8 metres
 
Skills can be managed in the Skills Panel.

Skeletal Brute

T13 Active Skill

Persistent
Level: 8
Reservation: 46 Spirit
Requires: Level 33, Int 55
 
Summons hard hitting, Reviving Skeletal Brutes that can Stun Primed enemies.
 
Skills can be managed in the Skills Panel.

Skeletal Cleric

T13 Active Skill

Persistent
Level: 13
Reservation: 14 Spirit
Requires: Level 52, Int 119
 
Summons Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
 
Minions from this skill have +12% to all Elemental Resistances
 
Skills can be managed in the Skills Panel.

Power Offering

T13 Active Skill

Spell, Buff, Duration
Level: 5
Cost: 8 Mana
Cast Time: 1.00 sec
Requires: Level 16, Int 31
 
Impales a Skeleton on a bone spike, extracting a Power Charge unless the spike is destroyed.
 
Power Offering spike limit of 10
Spike duration is 3.8 seconds
 
Skills can be managed in the Skills Panel.
Witch Ascendancies

Currently, details on the Witch’s Ascendancy Classes in Path of Exile 2 remain under wraps, though it’s confirmed she will have three unique Ascendancy options. As an Intelligence-based class, her Ascendancies are anticipated to enhance her arcane abilities and align closely with her dark and mystical attributes.

Given the Witch’s skill themes, one Ascendancy is likely to amplify her summoning potential, granting more control and potency to her undead minions. Another Ascendancy may center on Poison or Chaos Damage, focusing on abilities that allow her to deal direct damage as a spellcaster rather than relying on summoned creatures. This could cater to a build that embraces Chaos and poison-based spells, creating a playstyle grounded in dark, corrosive magic.

With the potential for varied and thematic Ascendancies, the Witch’s options in Path of Exile 2 are set to offer players several distinct pathways to customize their gameplay experience. More information will be shared as it becomes available, providing insight into each Ascendancy’s unique strengths and abilities.

Witch Skills Gem

Overview of Path of Exile 2’s Skill System

Path of Exile 2 introduces a unique approach to character abilities, setting it apart from traditional action role-playing games. Instead of skills being tied to specific classes, they are represented as items called Skill Gems that can be socketed into your character’s Skill Gem page. This innovative system allows any class to use any skill, providing immense flexibility and customization in building your character.

Disclaimer: The information in this guide is accurate at the time of writing and will be updated post-launch to remain current.


Understanding the Different Types of Skill Gems

In Path of Exile 2, your character’s abilities—whether it’s engaging in melee combat, casting spells, or summoning creatures—are all derived from Skill Gems. By equipping and combining various gems, you can tailor your playstyle to suit your preferences. Here’s a breakdown of the different types of gems you’ll encounter:

  1. Active Skill Gems

    • Description: These gems grant you the primary abilities used during gameplay, such as attacks, spells, and summoning skills.
    • Function: Equipping an Active Skill Gem allows you to use that ability in combat. These are the core skills that define your character’s capabilities on the battlefield.
  2. Support Gems

    • Description: Support Gems modify and enhance the effects of Active Skills.
    • Function: When linked to an Active Skill Gem, a Support Gem can alter the skill’s behavior—for example, increasing its damage, changing its element, or adding additional effects like area damage or life leech.
  3. Buff Gems

    • Description: Buff Gems provide enhancements that can be either temporary or permanent.
    • Function: These gems offer boosts to your character, allies, or minions, such as increased attack speed, improved defenses, or enhanced elemental resistances.
  4. Uncut Gems

    • Description: Uncut Gems are special items that can be transformed into a gem of your choice.
    • Function: Depending on the type of Uncut Gem, you can select an Active, Support, or Buff skill to add to your collection. Additionally, Uncut Gems can be used to level up existing Active Skill Gems, increasing their effectiveness.
  5. Meta Gems

    • Description: Meta Gems are advanced gems that trigger under certain conditions or modify skills in complex ways.
    • Function: These gems introduce sophisticated mechanics, such as automatically casting a linked skill when specific criteria are met. More detailed information about Meta Gems will be provided as it becomes available.

Active Skill Gems in Path of Exile 2

In Path of Exile 2, Active Skill Gems are essential items that grant your character a variety of abilities, including melee and ranged attacks, spells, and summoning skills. Unlike traditional class-restricted systems, these gems can be used by any class, offering a high degree of flexibility in how you build and play your character.


Acquisition and Customization

  • Uncut Skill Gems: Throughout the campaign, you’ll discover Uncut Skill Gems. These are blank gems that can be engraved to become the Active Skill Gem of your choice. This allows you to select skills that align with your desired playstyle.

  • Skill Gem Sockets: Each character has access to nine Active Skill Gem sockets located in the Skill Window. You can equip these sockets with any Active Skill Gems you obtain, customizing your character’s abilities to suit various combat scenarios.


Equipping and Managing Skills

  • Skill Window Placement: Active Skill Gems are placed into the leftmost sockets of your Skill Window. Once slotted, these skills become available for use in combat.

  • Skill Bar Assignment: After equipping a skill, you can assign it to your Skill Bar, typically found at the bottom right of the screen near your Mana Orb. This location may vary based on your platform and whether you’re playing solo or in co-op mode.

  • Flexible Configuration: You can change the skills assigned to your Skill Bar at any time. By clicking on the Skill Bar, a popup window will display all your available skills, allowing you to rearrange them according to your needs.


Categories of Active Skills

Active Skill Gems can be classified into several types, each serving a different combat role:

  1. Melee Attacks: Focused on close-range combat, these skills are ideal for characters who engage enemies directly.

    • Examples: Boneshatter, Earthquake
  2. Ranged Attacks: These skills allow you to attack enemies from a distance using bows or other projectile weapons.

    • Examples: Lightning Arrow, Escape Shot
  3. Spells: Magical abilities that can damage enemies, apply effects, or manipulate the battlefield.

    • Examples: Contagion, Ball Lightning
  4. Minion Skills: Summon creatures or entities that fight alongside you, providing additional damage or support.

    • Examples: Raise Zombie, Bind Spectre

Skill Gems and Weapon Requirements

While any class can use any Skill Gem, many skills are designed to work with specific weapon types. This means that to use certain abilities, you must have the appropriate weapon equipped. For instance:

  • Weapon-Specific Skills: Lightning Arrow requires a bow to function, as you cannot fire arrows without one.
  • Equipment Synergy: Choosing the right weapons to match your skills is crucial for maximizing your character’s effectiveness in combat.