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The Warrior class boasts a wide array of skills that can be utilized depending on the combat situation at hand.
For swiftly dispatching groups of weaker enemies, area-of-effect (AoE) abilities such as Earthquake, Ground Slam, and Sunder prove highly effective. These can be further enhanced with skills like Infernal Cry and Herald of Ash, which amplify AoE potential and cause enemies to explode upon defeat, making it easier to clear large packs.
When confronting formidable foes like bosses or powerful Rare monsters, it’s essential to strategically combine skills to maximize damage output.
Boneshatter is an excellent choice for single-target damage, as it progressively increases in power. However, this skill carries the risk of self-inflicted damage, requiring a substantial investment in defensive capabilities to prevent self-harm.
Supercharged Slam offers another avenue for dealing significant damage but comes with a lengthy charge time, making it risky in the heat of battle. To mitigate this, a combination of Armour Breaker and Leap Slam can be used to stun the target. Once the enemy is incapacitated, there’s an opportunity to fully charge Supercharged Slam and deliver a massive burst of damage.
The game’s mechanics have been updated to allow bosses to be effectively crowd-controlled (CC’d), but measures are in place to prevent them from being indefinitely stun-locked. When a boss is hit with abilities that cause stunning or freezing, an internal gauge begins to fill. Upon reaching its maximum capacity, the boss becomes susceptible to crowd control effects. However, if the boss has recently been affected by CC, it will require a greater number of hits to fill the gauge again for subsequent crowd control.
This internal gauge isn’t static; it gradually decreases over time if the boss isn’t continuously subjected to CC abilities, resetting to its default state. This design allows players to rebuild stun or freeze effects after a certain period, ensuring that crowd control can be reapplied strategically without being overpowered.
Stun mechanics are particularly significant for characters wielding Maces. These weapons often come with inherent features that enhance stun effects, creating a strong synergy. Because many Mace attacks have slower execution times, it’s advantageous to stun an enemy first. This tactic provides an opportunity to charge up a heavy attack, resulting in a substantial burst of damage while the enemy is incapacitated.
Boneshatter
T1 Active Skill
Earthquake
T1 Active Skill
Rolling Slam
T1 Active Skill
Shield Charge
T3 Active Skill
Armour Breaker
T3 Active Skill
Shockwave Totem
T3 Active Skill
Infernal Cry
T3 Active Skill
Earthshatter
T5 Active Skill
Perfect Strike
T5 Active Skill
Leap Slam
T7 Active Skill
Resonating Shield
T7 Active Skill
Sunder
T9 Active Skill
Base secondary radius is 1.2 metres
Volcanic Fissure
T9 Active Skill
Spinning Inferno
T9 Active Skill
Shield Wall
T9 Active Skill
Seismic Cry
T11 Active Skill
Supercharged Slam
T11 Active Skill
Stampede
T11 Active Skill
Hammer of the Gods
T13 Active Skill
Ancestral Warrior Totem
T13 Active Skill
While detailed information about the Warrior’s Ascendancy Classes in Path of Exile 2 is not yet available, it is confirmed that there will be three distinct options. As a Strength-based class, the Warrior’s Ascendancies are expected to revolve around strength-related themes.
Using the Marauder from the original Path of Exile as a reference point, several possibilities emerge for these Ascendancies.
One likely Ascendancy might specialize in dealing Fire Damage, synergizing with abilities like Infernal Cry and Herald of Ash. This would enhance damage output and improve efficiency in clearing groups of enemies.
Another Ascendancy could focus on defense, emphasizing attributes such as increased Armour, enhanced Life, and boosted Fire Resistance.
Lastly, an Ascendancy may adopt a “glass cannon” approach—delivering massive damage but also being more vulnerable to incoming attacks.
Overview of Path of Exile 2’s Skill System
Path of Exile 2 introduces a unique approach to character abilities, setting it apart from traditional action role-playing games. Instead of skills being tied to specific classes, they are represented as items called Skill Gems that can be socketed into your character’s Skill Gem page. This innovative system allows any class to use any skill, providing immense flexibility and customization in building your character.
Disclaimer: The information in this guide is accurate at the time of writing and will be updated post-launch to remain current.
Understanding the Different Types of Skill Gems
In Path of Exile 2, your character’s abilities—whether it’s engaging in melee combat, casting spells, or summoning creatures—are all derived from Skill Gems. By equipping and combining various gems, you can tailor your playstyle to suit your preferences. Here’s a breakdown of the different types of gems you’ll encounter:
Active Skill Gems
Support Gems
Buff Gems
Uncut Gems
Meta Gems
Active Skill Gems in Path of Exile 2
In Path of Exile 2, Active Skill Gems are essential items that grant your character a variety of abilities, including melee and ranged attacks, spells, and summoning skills. Unlike traditional class-restricted systems, these gems can be used by any class, offering a high degree of flexibility in how you build and play your character.
Acquisition and Customization
Uncut Skill Gems: Throughout the campaign, you’ll discover Uncut Skill Gems. These are blank gems that can be engraved to become the Active Skill Gem of your choice. This allows you to select skills that align with your desired playstyle.
Skill Gem Sockets: Each character has access to nine Active Skill Gem sockets located in the Skill Window. You can equip these sockets with any Active Skill Gems you obtain, customizing your character’s abilities to suit various combat scenarios.
Equipping and Managing Skills
Skill Window Placement: Active Skill Gems are placed into the leftmost sockets of your Skill Window. Once slotted, these skills become available for use in combat.
Skill Bar Assignment: After equipping a skill, you can assign it to your Skill Bar, typically found at the bottom right of the screen near your Mana Orb. This location may vary based on your platform and whether you’re playing solo or in co-op mode.
Flexible Configuration: You can change the skills assigned to your Skill Bar at any time. By clicking on the Skill Bar, a popup window will display all your available skills, allowing you to rearrange them according to your needs.
Categories of Active Skills
Active Skill Gems can be classified into several types, each serving a different combat role:
Melee Attacks: Focused on close-range combat, these skills are ideal for characters who engage enemies directly.
Ranged Attacks: These skills allow you to attack enemies from a distance using bows or other projectile weapons.
Spells: Magical abilities that can damage enemies, apply effects, or manipulate the battlefield.
Minion Skills: Summon creatures or entities that fight alongside you, providing additional damage or support.
Skill Gems and Weapon Requirements
While any class can use any Skill Gem, many skills are designed to work with specific weapon types. This means that to use certain abilities, you must have the appropriate weapon equipped. For instance:
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