Witch Doctor Build Guide

S Tier Cost [cost]

TroopTroop

HordeHorde

AreaOfEffectAoE

RangedRanged

Witch Doctor

Witch Doctor Overview

Why choose between Ranged damage and Healing when you can have both? Elemental mastery to heal and harm!

Level: 1

HitPoints Health

const MINIhp = 300; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });

DamageDamage

const MINIdmg = 18; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });

areaDamage Area Damage

const LEFTdmg = 100; const left_dmg = document.getElementById('mini'); const leftdmg = document.getElementById('leftdmg'); left_dmg.addEventListener('input', updateleftdmg); function updateleftdmg(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentLEFTDMG = Math.round(LEFTdmg * levelMultiplier); leftdmg.textContent = `${currentLEFTDMG}`; } updateleftdmg({ target: left_dmg });

DamageSec DPS

const RIGHTdps = 90; const right_dps = document.getElementById('mini'); const rightdps = document.getElementById('rightdps'); right_dps.addEventListener('input', updaterightdps); function updaterightdps(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentRIGHTDPS = Math.round(RIGHTdps * levelMultiplier); rightdps.textContent = `${currentRIGHTDPS}`; } updaterightdps({ target: right_dps });

HealAlly Healing

80

AttackSec Attack Speed

1.5

Ranged Range

8

Movement Speed

Medium

Duration Duration

-

Radius Radius

-

Witch Doctor Abilities

Ranged

Ranged

Attacks enemies from a distance.

AreaOfEffect

AoE

Strong vs Squad units.

Cycle

Cycle

2 cost or less for more Mini plays!

Elemental

Elemental

Deals elemental damage. Strong vs Armored.

Witch Doctor Talent

amplify_curse
Best Talent

Amplify Curse

Enemies killed by the Curse explosion also explode.

alchemist

Alchemist

Periodically drop a potion, granting Bloodlust to the first ally that touches it.

spirit_ward

Earth Shield

On kill, grant a shield to nearby allies, absorbing the next hit against them.

Witch Doctor Best Build

Grommash Hellscream has 2 fixed Horde slots and 1 Squad slot. The bottom 3 slots are chosen from 7 options: Unbound, Cycle, Ranged, Fast, Flying, Spell, Horde, excluding Elemental, Tank, and Siege Damage slots.

Witch Doctor Build

For the Horde slots, the preferred choices are the Stonehoof Tauren and Darkspear Troll. For the Squad slot, the preferred choice is the Harpies. These are all high-quality units. For the bottom 3 slots, Unbound, Cycle, and Ranged are recommended, with Spells depending on your needs. For the Unbound slot, the Quilboar is the first choice. For the Cycle slot, the choices are still Witch Doctor, Murloc Tidehunters. For the Ranged slot, Necromancer, Blackrock Pyromancer and Frostwolf Shaman are all options.

Grommash Hellscream, in particular, needs to pay attention to positioning. He needs other troops to provide him with enough cover to successfully attack the target.

grommash_hellscream-large copy
Grommash Hellscream
stonehoof-tauren_body.png
Stonehoof Tauren
darkspear-troll_body
Darkspear Troll
harpies_body
Harpies
Witch Doctor
Witch Doctor
quilboar_body
Quilboar
frostwolf-shaman_body
Frostwolf Shaman
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