B Tier Cost [cost]
Troop
Horde
One – Target
Melee
This Fast rider smashes Towers with savage sustained Siege damage. Clear a path and she’ll clear the rest.
Level: 1
Health
const MINIhp = 1340; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });
Damage
const MINIdmg = 180; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });
Area Damage
-
DPS
const MINIdmg4 = 180; const MINIaspd4 = 1.7; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });
Healing
-
Attack Speed
1.7
Range
-
Speed
Fast (4)
Duration
-
Radius
-
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Melee
Strong vs Ranged units.
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One-Target
Strong vs AoE units.
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Fast
Fastest moving units
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Siege Damage
Double damage vs Towers.
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Tank
High health unit. Good at soaking Tower damage
Saboteur
Damaging a tower reduces its damage dealt by 50% for 3 seconds.
Razing Focus
Become a Siege unit, ignoring troops.
Sunder Armor
Damaging an Armored enemy removes their Armor.
Warsong Raider has 2 fixed Beast slots and 1 Fast slot. The bottom 3 slots are chosen from 8 options: Elemental, Cycle, Unbound, Tank, Flying, Ranged, Spell, Beast, excluding Siege Damage and Squad slots.
Common units for the Beast slots include Harpies, Quilboar, and Prowler. The bottom 3 slots are generally chosen from Elemental, Unbound, Cycle, and Tank, selecting three among these four. What cards to carry specifically is left for creative play, the slots are so good that all quality units can be carried. However, remember to complement the top three slots. If you really don’t want to think too much, the Gryphon Rider in the Cycle slot is a simple choice.
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Marvel Rivals
Path of Exile 2 (PoE 2)
Path of Exile 2 (POE 2) Classes
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