C Tier Cost [cost]
Leader
Beast
One – Target
Ranged
Crone? That’s so 15 years ago.
Level: 1
Health
const MINIhp = 320; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });
Damage
const MINIdmg = 6; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });
Percent Damage
8%
DPS
const MINIdmg4 = 6; const MINIaspd4 = 4; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage * MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });
Healing
-
Attack Speed
-
Range
8.5
Speed
Medium (2)
Duration
-
Radius
-
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Spirit Tangle
Minis in your hand share the same cost.
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Ranged
Attacks enemies from a distance.
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One-Target
Strong vs AoE units.
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Attack Root
Attack roots enemies.
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Bombard
Attacks ground enemies only.
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Cycle
2 cost or less for more Mini plays!
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Percent Damage
Deals a percentage of the target's health in damage.
Nature’s Grasp
Root two additional nearby targets, but deal half damage.
Cavernous Mists
Deploy cost reduced by 1.
Spirit Passage
Minis played for 5 Gold gain a level and deploy in Stealth.
Charlga Razorflank has 2 fixed Beast slots and 1 Fast slot. The bottom 3 slots are chosen from 8 options: Elemental, Cycle, Unbound, Tank, Flying, Ranged, Spell, Beast, excluding Siege Damage and Squad slots.
Common units for the Beast slots include Harpies, Quilboar, and Prowler. The bottom 3 slots are generally chosen from Elemental, Unbound, Cycle, and Tank, selecting three among these four. What cards to carry specifically is left for creative play, the slots are so good that all quality units can be carried. However, remember to complement the top three slots. If you really don’t want to think too much, the Gryphon Rider in the Cycle slot is a simple choice.
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Palworld
Marvel Rivals
Path of Exile 2 (PoE 2)
Path of Exile 2 (POE 2) Classes
Path of Exile 2 (POE 2) Tier list