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Hero Information

The_Punisher_Spray

Punisher

Role: Duelist

Health

300

Punisher Overview

Expertly wielding a full arsenal of futuristic weapons, Frank Castle is a formidable one-man army. With a steadfast resolve to deliver justice to his enemies, The Punisher won’t cease in his mission until every last round is fired!

Caught in the crossfire of a mob hit that claimed his family, Frank Castle survived through sheer determination and an unrelenting drive for vengeance. Refusing to let criminals harm more innocents, he became the Punisher, taking justice into his own hands.

Enhanced by an experimental serum that significantly prolonged his lifespan, the Punisher’s crusade against crime has endured into the distant future. Now a key member of the New Marvel Knights, his formidable arsenal plays a crucial role in Black Widow’s battle against Doom 2099.

Punisher Mechansim

Strengths

The Punisher is an easy-to-learn hero with consistent performance across various matchups. His synergy with Rocket Raccoon can result in devastating damage output, particularly against flying heroes. Punisher excels at denying space, making him highly effective against tanks that underestimate his power—especially when his shotgun comes into play at close range.

Weaknesses

Due to his large hitbox and relatively slow movement, Punisher is an easy target for skilled duelists and long-range heroes, who can consistently land headshots on him.

Tips and Tricks

  • Constant Pressure: Punisher thrives on keeping constant pressure on the enemy. He’s a hero that demands attention, so always look for opportunities to deal damage and control space.
  • Rocket Raccoon Synergy: Coordination with Rocket Raccoon is crucial. His Z ability can turn the tide of fights, so keep communication clear. If you’re not in voice chat, stay alert and listen for Rocket’s cues to maximize your combo potential.
  • LShift Ability: Your LShift ability remains in the location where it’s used, allowing for multiple uses to maintain control over the battlefield.
  • Shotgun for Close Combat: Switch to your shotgun when enemies get close, especially against tanks, to maximize your damage output.
  • Mid-Range Playstyle: Punisher is most effective at mid-range, where his arsenal can shine while keeping him out of danger from melee combatants.
  • Practice Tracking and Flicking: Precision is key for Punisher. Invest time in improving your tracking and flick-shot skills to take full advantage of his kit.
  • Ultimate Usage: When using your ultimate, prioritize focusing on key targets despite the chaos on-screen. It may feel overwhelming at first, but with practice, you’ll learn to aim effectively during the mayhem.
Punisher Team-Up Abilities

Punisher possesses team-up abilities that synergize with Rocket Raccoon and Winter Soldier.

Ammo Overload Icon 1

Infinite Punishment

Team-Up Ability

Ability Type: Passive
 
“Rocket Racoon throws an Ammo Overload Device in the target direction. Upon entering the device’s range, The Punisher receives the buffs of Infinite Ammo and Faster Firing.”
 
Punisher Skills & Abilities

Adjudication Icon

Adjudication

Primary Skill 1

Ability Type: Hitscan
Damage: 18/36
Ammo: 30
Fire Rate: 10.7/seconds
Reload Time: 1 second
 
“Fire at enemies with Adjudication, his Automatic Rifle.” 
 

Deliverance Icon

Deliverance

Primary Skill 2

Ability Type: Hitscan
Damage: 125/250
Ammo: 8
Fire Rate: 2/seconds
Reload Time: 2.5 seconds
Properties: Drastic damage falloff when far from target
Different reload time when not out of ammo: ~0.35 seconds/shell, cancelable
 
“Fire at enemies with Deliverance, his Shotgun.”
 

Scourge Grenade Icon

Scourge Grenade

Secondary Skill

Ability Type: Projectile (Area)
Damage: 45
Cooldown: 8 seconds
Properties: Smoke cloud lasts 1 second
 
“Throw a Smoke Grenade forward to Obscure enemy vision and leap backward.”

Culling Turret Icon

Culling Turret

Ability 1

Ability Type: Projectile
Damage: 22
Cooldown: 20 seconds
Ammo: 200
Fire Rate: 12.5/second
Properties: Turret has 600 health
Canceled if turret health is depleted or ammo runs out
 
“Deploy a Culling Turret that grounds Punisher while dealing massive damage.”

Vantage Connection Icon

Vantage Connection

Ability 2

Ability Type: Movement
Cooldown: 20 seconds
Properties: Cables stay placed, even after death
 
“Launch a hook to generate a cable that enables Punisher to move rapidly by pressing Ability 2.”

Warriors Gaze Icon

Warrior’s Gaze

Passive

 
“Retain vision of enemies that disappear from view for a short duration.”

Final Judgement Icon

Final Judgement

Ultimate Ability

Ability Type: Hitscan
Damage: TBC
Fire Rate: TBC
Properties: Lasts 10 seconds.
 
“Unleash two gatling guns and missiles to attack enemies.”
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