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Doctor_Strange_ICON

Doctor Strange

Role: Vanguard

Health

650

Doctor Strange Overview

Renowned surgeon Stephen Strange faced a life-altering crisis when a devastating accident left his hands irreparably damaged. Seeking a new purpose, he turned to the mystic arts, ultimately rising to become the Sorcerer Supreme—this dimension’s foremost defender against supernatural dangers.

When a powerful temporal disturbance threatened his reality, Doctor Strange cast an intricate ritual to shield it. However, the spell backfired, trapping both Strange and his Sanctum Sanctorum within the enigmatic Mirror Dimension. Now adrift in the timestream, Strange taps into his vast mystical knowledge to momentarily escape his confinement, joining the fight whenever the need is greatest.

Doctor Strange Mechansim

Doctor Strange’s abilities include precise ranged attacks that excel in poke compositions, making him ideal for wearing down opponents from a distance. His skill set is perfect for denying long-range duelists and maintaining control over key positions, allowing his team to dominate strategic engagements.

However, Strange struggles against mobile melee characters, as his shield cannot absorb melee hits effectively. Flying characters also pose a challenge, requiring him to constantly adjust his shield to deal with their aerial attacks.

Characters such as Magik, Black Panther, Thor, and Captain America are effective counters, using their mobility, melee prowess, or disruptive abilities to exploit Strange’s weaknesses.

Doctor Strange Team-Up Abilities

Doctor Strange possesses team-up abilities that synergize with Hulk.

Gamma Charge Icon

Gamma Maelstrom

Team-Up Ability

Damage: TBC
Cooldown: 8 seconds
Properties: TBC
 
“Hulk charges Doctor Strange with gamma radiation. When Doctor Strange uses Maelstrom of Madness, he unleashes excess gamma energy.”
 
Doctor Strange Skills & Abilities

Daggers of Denak Icon

Daggers of Denak

Primary Skill

Damage: 18 x 5
Cooldown: 2 seconds
Properties: Damage falloff when far from target
 
“Cast Daggers of Denak forward.”
 

Shield of the Seraphim Icon

Shield of the Seraphim

Secondary Skill 

Ability Type: Barrier
Properties: Shield has 800 health, Shield regains health over time
 
“Create a protective barrier against damage.”
 

Maelstrom of Madness Icon

Maelstrom of Madness

Ability 1

Ability Type: Area
Damage:  125
Properties: More damage when Dark Magic is higher
 
“Release Dark Magic to deal damage to nearby enemies.”
 

Cloak of Levitation Icon

Cloak of Levitation

Ability 2

Ability Type: Movement
Cooldown: 15 seconds
Properties: Lasts 6 seconds
 
“Ascend and then enter a brief state of sustained flight.”

Pentagram of Farallah Icon

Pentagram of Farallah

Ability 3

Ability Type: Anywhere
Cooldown: 180 seconds
Properties: Attacks, including Ultimate Abilities, can go throughx 
 
 
“Open portals between two locations, enabling all units to travel through them.”

Price of Magic Icon

Price of Magic

Passive

Properties: Every individual hit of Daggers of Denak grants 4 Dark Magic
 
“Dark Magic accumulates with every hit on an enemy. If Dark Magic is not released, Doctor Strange will enter a state of Anti-Heal.”

Eye of Agamotto Icon

Eye of Agamotto

Ultimate Ability

Ability Type: Area
Properties:Soul Separation lasts 4 seconds, 67% increased damage on souls
 
“Seperate nearby enemies’ Souls from their bodies. Damage dealt to these Souls is transferred to their physical bodies.”
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