Enhanced by the Super-Soldier Serum, Steven Rogers uses his Vibranium shield and extensive combat training to confront any threat to justice. When Captain America rallies his troops, a wave of courage sweeps across the battlefield!
In the Marvel Rivals game, young Steve Rogers aspired to serve his country during World War II and volunteered for an experimental program that enhanced his strength, speed, and agility, turning him into America’s first super soldier—Captain America. He bravely fought against enemy forces until he was frozen in ice and lost to time.
Discovered and thawed in the 2080s, Captain America began battling the threats of the future, including Doom 2099, until he was displaced into the present era by the Timestream Entanglement. Now, he fights alongside the Avengers to prevent the bleak future from which he originated.
Captain America Mechansim
Captain America’s abilities, including a melee attack with ricocheting shield throw, a shield bash ability, a high-speed sprint, and an ultimate ability that grants team-wide shield generation and movement speed.
Captain America Team-Up Abilities
Captain America possesses team-up abilities that synergize with Storm and Thor.
Charged Aegis
Team-Up Ability
Damage: TBC
Cooldown: 30 seconds
Properties: Charged Aegis lasts 10 seconds
“Thor infuses Thorforce into Captain America, granting him an electrifying enchantment. With an electrifying enchantment, Captain America gains a Movement Boost, and his shield is imbued with thunder power, electrocuting nearby enemies.”
Captain America Skills & Abilities
Sentinel Strike
Primary Skill
Ability Type: Melee/Projectile (Area)
Damage: TBC
Fire Rate: TBC
“Get up close to strike enemies. Landing the second hit enables a shield throw that can ricochet.”
Super-Soldier Slam
Primary Skill 2
Ability Type: Area
Damage: 45
Cooldown: 8 seconds
“Slam down from the sky onto the targeted area, Knocking Enemies Airborne.”
Living Legend
Secondary Skill
Ability Type: Barrier
Properties: Shield has 450 health. Shield regains health over time.
Cooldown: seconds (when taken down manually)
“Raise the shield to deflect incoming projectiles, sending them ricocheting in random directions.”
Vibranium Energy Saw
Ability 1
Ability Type: Projectile (Area)
Damage: TBC
Properties: Targets nearby enemies
Cooldown: 5 seconds
“Hurl the energy-charged shield to strike enemies in a path.”
Leading Dash
Ability 2
Ability Type: Movement
“Boost speed, enabling Fearless Leap.”
Liberty Rush
Ability 3
Ability Type: Movement
Cooldown: 5 seconds
“Raise the shield and charge forward.”
Freedom Charge
Ultimate Ability
Ability Type: Movement
Properties: Freedom Charge lasts 10 seconds.
“Shield held high, carve a path forward, granting both himself and allies along the path continuous Bonus Health and Movement Boosts.”