Skeletons Build Guide

A Tier Cost [cost]

TroopTroop

UndeadUndead

SquadSquad

MeleeMelee

skeletons_body

Skeletons Overview

These Skeletons can arise anywhere on the map to distract enemies or claim a remote resource.

Level: 1

HitPoints Health

const MINIhp = 200; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });

DamageDamage

const MINIdmg = 46; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });

areaDamage Area Damage

-

DamageSec DPS

const MINIdmg4 = 46; const MINIaspd4 = 1.4; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });

HealAlly Healing

-

AttackSec Attack Speed

1.4

Ranged Range

-

Movement Speed

Medium (2)

Duration Duration

-

Radius Radius

-

Skeletons Abilities

Melee

Melee

Strong vs Ranged units.

Squad

Squad

Strong vs One-Target units.

Cycle

Cycle

2 cost or less for more Mini plays!

Unbound

Unbound

Can be played anywhere on the map.

Skeletons Talent

questing_buddies

Questing Buddies

One Skeleton gains Armor, one gains Resist, and one gains Stealth.

Skeletons_talent_cackle

Cackle

Gain Taunt.

exhume
Best Talent

Exhume

 

If deployed near a Tower or Meeting Stone, deploy +2 additional Skeletons.

Skeletons Best Build

Always use Skeletons with Ranged unit to achieve highest damage output and survivability.

Build Explanation

TBC

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